Diablo IV: Lord of Hatred | Developer Launch Address
Diablo
0:00 -[roars] -[demonic screeching] [energy crackling] [eerie music] Hey, everyone.
0:09 Over the last 30 years of Diablo, we have watched this amazing genre evolve,
0:14 branch out, and forge passionate communities across the globe.
0:17 All of us on the team love that no matter how you connect with Diablo,
0:22 whether you grew up with the classics,
0:24 lose yourself in Sanctuary chasing the perfect build,
0:27 or you're just starting to share your journey as a creator,
0:31 we're all united by the same passion- being a part of this community.
0:35 It's that sense of shared passion that guides our purpose.
0:39 Trust the team, listen to the players,
0:43 and build this world of Diablo IV together.
0:45 Today, we're celebrating that journey with Lord of Hatred,
0:49 our newest expansion for Diablo IV, that honors the legacy of the universe,
0:55 while pushing it forward in ways that matter to you.
0:58 And now, it's yours to play.
1:00 Let's start with the heart of Lord of Hatred- the story.
1:04 We wanted to create a story that feels earned,
1:07 one that reflects where Diablo IV has been and where we are going.
1:11 In the wake of Vessel of Hatred, tensions have been building,
1:15 and now Mephisto's influence spreads through Skovos
1:19 in a way that twists deception into devotion.
1:23 The legacy of Sanctuary has always been tied to the importance
1:27 of the Soulstone and the inevitable fate of those who carry its burden.
1:31 Rather than simply escalating the threat,
1:33 we explore what hatred does to people and what
1:36 it asks of those who stand against it.
1:38 This story is the culmination of everything
1:40 Sanctuary has been building towards to this point,
1:43 not only in lore, but also in how you experience consequence and choice.
1:49 Every piece connects as you fight for the soul of Sanctuary,
1:52 and we've poured ourselves into making sure
1:54 that this story resonates as strongly as the gameplay.
1:57 Today, you can take on the journey with our two new classes,
2:01 the Paladin and the Warlock.
2:04 These icons represent the duality between Heaven and Hell.
2:08 Born with opposing ideals, yet united by purpose,
2:12 each walking a different path towards the same ultimate fate.
2:16 The class you choose to main is
2:18 the cornerstone of every Diablo player's identity,
2:22 and the never-ending debates around these classes
2:24 and their builds are the soul of our game.
2:26 The team has chosen to stoke those flames of debate once more.
2:30 Available today, no matter which class you love,
2:33 the way you played yesterday may no longer be the way you play today.
2:37 In this update, we're increasing the level cap to level 70,
2:41 and every class will receive more
2:44 variety and customization options across the board.
2:48 Now let's talk about what shapes the core Diablo experience- systems.
2:53 It's always risky to touch something as fundamental as the skill trees,
2:57 but we knew it mattered to you, so we committed to getting it right.
3:00 The result is a system that offers more clarity,
3:04 stronger class identity, and greater flexibility.
3:08 Every skill now has new customization options,
3:11 letting you refine the build that is most fun for you.
3:14 And for Lord of Hatred owners,
3:16 we've added even more skill variants to experiment with.
3:20 I'm proud of how the team has reworked
3:22 the skill trees across all of the classes.
3:25 And thanks to you, we've pushed ourselves to make
3:28 something that's even healthier for the game long-term.
3:30 Endgame has also seen a massive evolution.
3:34 At the end of the campaign,
3:35 you'll meet a familiar face that will help you plan your post-campaign journey.
3:40 With our new endgame playlist system, War Plans,
3:43 you can gain experience and earn points to spend on activity trees,
3:48 altering gameplay and giving you new ways to play,
3:51 putting the decision back where it belongs- in your hands.
3:56 With every journey you make, we know your time matters.
3:59 Every system, every story beat,
4:02 every quality-of-life improvement is built with that in mind.
4:05 Like the Horadric Cube, making its debut to help you in your item chase.
4:11 And updating Torment tiers to continue
4:13 to smooth out the journey and add difficulty.
4:17 Sets are coming with the Talisman to round out your builds.
4:22 And you know what?
4:23 We've even added map overlays back into the game
4:26 to help you optimize your next dungeon run.
4:29 And then there's Echoing Hatred, a hyper-rare event where you'll face
4:34 infinite waves of enemies and escalating difficulty.
4:36 The deeper you go, the better the loot.
4:38 It's adrenaline-fueled chaos at its finest.
4:42 We have always rewarded the brave and the curious,
4:44 and there are so many great features and secrets
4:47 for you to find on the newly fishable shores of Sanctuary.
4:51 Lord of Hatred is the continuation of this legendary dark tale of good and evil,
4:56 but it's also a massive drop of new systems, reworks, and updates.
5:01 It's a perfect reminder that Diablo is
5:04 at its best when we shape our future together.
5:07 So, here's to you, the players who keep the fires of Sanctuary burning.
5:11 Thank you for being a part of this journey.
5:13 Thank you for pushing us to do better.
5:15 And thank you for making Diablo IV what it is today.
5:18 The reckoning is here.
5:20 Lord of Hatred and the new Warlock class is available now.
5:23 Jump in, make your mark, and as always, we'll see you in Sanctuary.
5:28 [eerie music]