How to Integrate with an AX? The Surprising Power of Planimeters – Visually Explained!
Mathologer
0:06 Welcome to another Mathologer video.
0:08 Picture this.
0:09 You’re deep in the woods,
0:11 armed with nothing but your trusty battle ax and a burning sense of purpose–
0:15 to rid the land of the ancient evil that has haunted it for generations.
0:20 That 2d monster over there, flat and fearsome:) Luckily you know what to do.
0:25 You have to calculate the area of the monster with your ax.
0:28 For this you jam the ax handle down near the center
0:33 of the beast And you mark where the blade hits the ground.
0:37 And then you trace the monster with the handle:
0:41 Center to edge, once around the edge, then back to the center.
0:52 Mark the blade’s new spot.
0:58 Now.
0:58 to find the area of the monster, and to finish it off,
1:01 you just have to multiply the distance between the marks,
1:04 about 5 cm, and the distance from the handle to the blade, about 80 cm.
1:10 5 times 80, “400 cm squared!!”, you declare.
1:14 The moment the monster hears its true area revealed, it crumbles into dust.
1:19 and peace returns to the land.
1:22 You are hailed as a hero, you marry the princess,
1:26 and yes– you live happily ever after:) Just in case you are wondering.
1:32 No, this way of calculating the area of plane shapes is not a fairy tale.
1:38 This works for ANY shape.
1:40 Again: Start with the handle near the center and mark where the blade touches.
1:44 Move to the edge, trace around, and return to the center.
1:49 Put another blade mark.
1:50 Multiply blade-to-handle length by mark distance— voilà, the area!
1:54 Well, at least roughly… considering it’s me doing
1:57 the tracing with all the precision of a caffeinated squirrel,
2:01 you probably weren’t expecting an exact value anyway, right?
2:05 Now, just like an ax, the so-called hatchet planimeter up there has a blade
2:11 at one end and a tracer at the other.
2:15 Surveyors and engineers used these to quickly estimate
2:18 areas of everything from land plots to mechanical parts.
2:21 If you’re keen to give this a try yourself
2:24 but don’t have a hatchet planimeter or an ax at hand,
2:27 don’t worry— you can repurpose all sorts of things.
2:30 A pocket knife works well.
2:32 Or a bent wire with one end flattened into a blade.
2:36 Or, if you are the proud owner of a penny farthing that works too!
2:41 At the same time hatchet planimeters were in use,
2:44 closely related precision planimeters were also
2:47 used— instruments that, at least in theory,
2:50 let you measure the exact area of any plane shape.
2:55 Here’s one I picked up on eBay a while ago.
2:59 Let’s trace the circle to see how this planimeter works.
3:03 Unlike before, we don’t start in the middle— we simply trace around the shape.
3:08 Alright, here’s a bit of common terminology I’ll be
3:13 using for the different types of planimeters we’ll encounter.
3:16 The red point— that’s the tracer.
3:18 I’ll call the black segment the arm And this is the constraint.
3:23 Why “constraint”?
3:24 Well, in the case of the ax, this point can only slide in the direction
3:29 of the blade— it’s constrained to that direction.
3:33 In the case of THIS planimeter,
3:35 this point is constrained to move along a circle with center the pole.
3:40 There, moving along a circle.
3:42 This type of planimeter is called a polar planimeter.
3:46 In the case of our ax planimeter we find the area by multiplying the length
3:51 of the arm by the distance between
3:54 where the constraint begins and where it ends.
3:57 But in the polar planimeter,
3:59 the constraint starts and ends at the same spot so clearly,
4:03 that won’t work here.
4:05 Actually, in this planimeter the second distance is recorded
4:08 by a wheel that is attached at right angles to the arm.
4:12 This wheel both rolls and slips, depending on how the tracer moves.
4:17 Take a look.
4:18 Did you see?
4:19 The more the tracer moves along the direction of the arm,
4:22 the more the wheel just slips— and the slower it rotates.
4:25 Let’s take another look.
4:27 Nifty, hmm:) Let’s call the total distance travelled by the wheel the ROLL.
4:33 Then it turns out that the area of the shape
4:36 is equal to the length of the ARM times this ROLL,
4:41 EXACTLY:) Pretty amazing, isn't it?
4:44 Before we move on, let’s take another close look what’s going on here:
4:49 First, with planimeters the convention is
4:51 to trace shapes in the clockwise direction.
4:54 That’s different from maths where the counterclockwise
4:58 direction is the default tracing direction.
5:01 Now let’s observe how exactly the ROLL is recorded.
5:05 Okay let’s roll That was the wheel turning 180 degrees
5:09 in the clockwise direction or, in terms of distance travelled,
5:13 half the circumference of the wheel, counted positive.
5:17 Okay here the wheel was spinning in the opposite direction, again 180 degrees,
5:22 and since in this case the distance travelled is counted negative,
5:26 the total distance travelled so far is 0.
5:30 Roll again.
5:31 Okay, again back to positive half the circumference of the wheel travelled.
5:36 And finished.
5:36 The final tally: about plus 0.7 of the wheel’s circumference.
5:40 Multiply that by the length of the arm— and boom, there’s your circle’s area.
5:46 Cool, huh?
5:47 Now, unlike what you’d expect, in the real instrument the wheel is actually not
5:53 attached at the tracer but close to the constraint.
5:56 There, that little white smudge that’s the wheel.
5:59 The placement of this wheel is a bit mysterious, but, as we’ll see,
6:04 it does not matter where exactly the wheel is
6:07 mounted as long as it is perpendicular to the ARM.
6:10 Case in point, here is the wheel mounted halfway along arm.
6:15 Trace again.
6:16 And we get the same roll as before:) Wonderful.
6:19 Oh, before I forget— the Mathematica animation
6:22 I just showed you is my adaptation of a piece of code originally put together
6:27 by Stan Wagon for his book Mathematica in Action.
6:30 If you’re into math(s) visuals, you’ll love this book.
6:34 Link’s in the description.
6:36 Alright it’s definitely quite miraculous that you can measure
6:39 the area of a shape by tracing its edge.
6:41 Right?
6:41 Think about it, for starters there are lots of shapes
6:45 that have the same perimeter and yet totally different areas.
6:50 Like those rectangles over there.
6:53 Hmm, same perimeter,
6:56 different areas— yet the planimeter still gets it right:) So what’s going on?
7:00 How does tracing the edge reveal what’s inside?
7:04 Well, my mission today is to explain this miracle.
7:08 Beautiful, beautiful stuff, promise:) But before we hit the maths,
7:12 let’s take a quick stroll through history.
7:23 Planimeters were heavily used from the mid-19th
7:25 to late 20th century by engineers,
7:28 surveyors, and scientists until digital tools took over in the 1990s.
7:32 The by far most popular type of planimeter were these polar planimeters.
7:39 This is a linear planimeter in which the constraint moves
7:45 along the blue straight line instead of along a circle.
7:49 This is a specialised planimeter for performing integration.
7:52 That’s another really fancy one, a so-called moment planimeter.
7:57 It’s got three separate wheels attached at specific angles,
8:01 and, apart from measuring area,
8:03 it also allows to calculate things like the center of mass of a shape.
8:08 These are digitally enhanced polar and linear
8:11 planimeters produced by the Haff company in Germany,
8:14 the same people who also built my purely analog polar planimeter.
8:18 According to the company’s website,
8:20 they still sell these digitally enhanced planimeters.
8:24 They cost around 1000 euros each.
8:27 In theory, it’s even possible to play this planimeter game on a sphere.
8:31 However, I am not sure whether any physical sphere planimeters
8:35 have ever been built:) Here’s a truly amazing book from 1951,
8:40 all about mechanical maths machines.
8:42 About a third of it is devoted
8:45 to the countless types of planimeters made over the years.
8:50 Makes for absolutely fascinating reading:) A modern day planimeter is
8:56 an app that allows you to calculate distances and areas,
8:59 for example on a map on your phone, by placing a couple of markers.
9:04 Definitely also worth checking out.
9:11 As usual here on Mathologer, the aim is to present the essence of whatever
9:15 maths we’re talking about in the most intuitive way possible.
9:19 And of course, I’ll also do that today with planimeter maths.
9:23 But just to demonstrate what’s often considered
9:25 a “great explanation”— and to highlight how much
9:28 further one can go in terms of accessibility and clarity with a bit of effort—
9:33 let me start by showing you how the planimeter is commonly explained using some
9:38 fancy calculus weapon called Green’s theorem:) Don’t
9:41 worry if you don’t understand everything I’ll say.
9:44 Just try to glimpse some bits of insight here and there,
9:47 enjoy the mathematical fireworks (and dad jokes:) and bide
9:51 your time for the super accessible parts of today’s video.
9:54 Okay, so let me prove that the polar planimeter does what I claim it does
10:00 in the special case of a polar planimeter
10:02 both of whose straight parts… are of equal length.
10:07 For that we consider this planimeter’s unit vector field.
10:11 Here the vector arrow F(x,y) is always perpendicular to the arm
10:16 when we move the tracer to the point (x,y) like this.
10:20 See how that little arrow sticking out
10:22 at the tracer is at right angles to the arm?
10:25 Same here, and here, and everywhere else.
10:28 Now, by just torturing Pythagoras a little bit,
10:31 we can figure out that F(x,y) is equal to this monstrosity.
10:38 Easy peasy.
10:39 Really:) Alright, here is the wheel.
10:42 and here is the curve that we want to trace:) remember,
10:44 we are tracing in the clockwise direction.
10:47 Alright, now let’s zoom in on an infinitesimal part of this picture.
10:53 There, as in the vector field, the orange vector is perpendicular to the arm
10:58 and the infinitesimal red vector is part of the curve.
11:02 Now as we trace along the red curve the distance
11:06 recorded by the wheel is this green distance there.
11:09 Right?
11:09 The wheel acts like a directional sensor.
11:12 It only ‘feels’ motion that’s perpendicular to the arm
11:15 but it slips when the motion is along the arm Now,
11:20 as all the real math(s) demons among you will know
11:23 the green distance is just the dot product of our two vectors.
11:27 Alright, back to the big picture:
11:30 add up all those green infinitesimal specks a la calculus,
11:35 and boom— there’s your ROLL.
11:37 Hang in there, almost done:) Enter Green’s
11:41 theorem— that slick trick I mentioned earlier.
11:43 It lets us trade that fancy integral up there
11:45 for a double integral over the region we’re enclosing.
11:49 What?
11:50 More scary integral signs, not fewer?
11:53 Why on Earth would anyone want that?
11:56 Well, just like in a mathematical fairy tale,
11:59 the curl of our Frankenstein vector field turns into a mathematical prince:
12:04 a nice, round, constant number:) And, as usual,
12:08 we can pull that constant in front of the integrals.
12:12 And what’s the value of that simplest of all double integrals up there?
12:16 Well, in fairly tale language,
12:18 that’s just the enchanted area held tight within the curve’s
12:22 embrace:) And there you have it… Area equals ARM times ROLL!
12:28 Q.E.D.
12:29 Definitely a very slick proof and a great
12:32 exercise for students who’ve just learned about Green’s theorem.
12:36 Yes, but this proof probably doesn’t quite cut it when the aim
12:41 is to explain the planimeter magic to a 10-year old:) Well,
12:45 the whole thing becomes a little bit easier when you consider a linear
12:49 planimeter instead of a polar planimeter
12:51 where the constraint scoots along the y-axis.
12:54 In particular, the vector field becomes much simpler.
12:57 Anyway, we still need something a lot
13:01 more accessible for our primary school audience:) Okay,
13:11 here is the arm of a planimeter.
13:13 First let’s attach the wheel in the middle.
13:16 Here is a nice visual way to associate what the wheel records with some area.
13:20 Positive area if the segment moves this way and negative
13:24 area if we are moving in the opposite direction.
13:27 Let me show you.
13:28 Okay let’s roll a bit, just straight down, nothing fancy.
13:32 Then, obviously, the red area swept by the arm is
13:34 just the length of the arm times this rolled distance here.
13:38 So if the curve we are tracing
13:41 includes a translation like this, then the contribution
13:44 of this translation to the final value of ARM
13:47 times ROLL is just this red swept area.
13:50 In other words, as far as this translation
13:53 is concerned Area really equals ARM times ROLL.
13:56 Clear, right?
13:56 Also, very important, as far as this translation is concerned,
14:00 it clearly does not matter where the wheel is located.
14:04 As long as it is mounted at right angles to the arm,
14:07 as we translate, the wheel will always record the same.
14:12 Okay.
14:12 Going in the opposite direction we get negative area.
14:16 Arm times rolled distance again.
14:19 Moving the arm sideways the wheel does not record
14:23 anything No area is contributed by a motion like this.
14:27 Works.
14:28 Now let’s translate at an angle.
14:30 Area of a parallelogram, that’s base times height and, of course,
14:34 the height here is exactly the rolled distance.
14:37 Works.
14:37 In fact I think it’s pretty clear that this will work
14:41 for any motion in which the arm is just translated around.
14:48 Now, for motions more complicated than pure translations,
14:53 this won’t necessarily hold.
14:55 But let’s postpone figuring out what happens in those cases.
14:59 For now, it’s enough to know that when the motion is a translation,
15:03 it contributes to the final ARM times ROLL value
15:06 as… swept… area— and that, in this special case,
15:11 the wheel’s position along the arm doesn’t matter.
15:15 Alright have a look at this rectangle.
15:19 Let’s use a linear planimeter whose constraint is moving along a line
15:24 to figure out what exactly ARM times ROLL is for this simple setup.
15:30 Now the wheel could be here or there or there or anywhere else along the arm.
15:37 For the moment, we won’t worry about where exactly.
15:40 Ready to go?
15:41 Okay, so let’s trace the rectangle.
15:43 First straight up.
15:44 That’s a translation of the arm and so this is
15:48 the area contributed to the final ARM times ROLL result.
15:53 Okay.
15:54 Now across to the right.
15:57 That’s quite a complicated motion as far as our arm is concerned.
16:01 Not sure what the wheel does there but, again,
16:04 let’s not worry about that for the moment.
16:07 Now move straight down.
16:08 Well that’s another translation and the area
16:11 contributed to the final results is this.
16:14 Okay, Now back to the start.
16:18 Can you see where I am going with this?
16:21 No?
16:21 Well, the motion of the arm just now is
16:24 the exact opposite of the one at the top.
16:28 This means that whatever the wheel recorded at the top,
16:31 was just cancelled out again here at the bottom.
16:34 How neat is that?
16:35 And that means that the final ARM times ROLL is
16:40 equal to this parallelogram area which is equal to this plus
16:48 this And since the blue area counts negative this sum
16:52 is exactly equal to the area of the rectangle.
16:56 Victory!
16:56 At least in the case of this rectangle and our linear planimeter,
17:00 we’ve just convinced ourselves that AREA equals ARM times ROLL.
17:04 AND, because only the translations contributed to the final result,
17:08 we also conclude that the exact position
17:11 of the wheel is irrelevant for this to be true.
17:14 Nice argument isn't it?
17:17 But what about more general shapes?
17:20 Well, how about this one?
17:22 A compound of four rectangles.
17:24 How can we measure the area of this compound shape with our linear planimeter?
17:31 Easy, just trace the four rectangles one after
17:34 the other and add up the resulting areas.
17:37 Hmm, yes, but how does that help?
17:40 Well, take a look at the common boundary of two of the rectangles.
17:46 There.
17:46 Now, as we trace the little rectangle on the left.
17:51 There, there, moving down,
17:53 the following area gets recorded as we trace across the common boundary.
17:59 Okay, now as we trace around the middle rectangle… there, there,
18:04 now as we move up across the common
18:07 boundary we’re moving in the opposite direction,
18:10 so the recorded area is the negative of the one
18:13 before— and so these two areas cancel each other out.
18:17 There zap!
18:18 The same sort of cancelling also happens for all other common boundaries.
18:22 And that means that we may as well remove all these common boundaries.
18:26 and just trace around the shape to get it’s area.
18:30 Neat, neat neat:) Finally, any reasonable shape… can be approximated
18:35 arbitrarily well with rectangles and so, at least intuitively,
18:38 it’s now clear why our linear planimeter always works as advertised.
18:43 Anyway, all very cool, don’t you think?
18:46 Even cooler, it turns out that the arguments here can
18:51 be easily modified to give the same result for polar planimeters.
18:55 Too nice to skip and so let me also show you
18:59 how that works:) Translate a copy of the arm over here.
19:04 Now do this.
19:05 The curvy rectangles that can be constructed like this can
19:11 replace the real rectangles in the proof just now.
19:16 Have a look.
19:17 Tracing up that’s a straight rotation.
19:19 Since we have not specified where the wheel is,
19:22 we don’t know what exactly is recorded here.
19:24 Now comes a translation that hugs the circle.
19:27 and so the area contributed is this.
19:31 Now another rotation.
19:32 Whatever is recorded here just cancels out
19:36 what was recorded during the rotation earlier.
19:39 Now another translation that hugs the circle.
19:42 Alright, so that means that the ARM times ROLL is
19:46 equal to that red area over there, plus the blue area.
19:51 And this is the same as this red plus the negative
19:55 blue area which is the area of the curvy rectangle.
19:59 Perfect, exactly what we want!
20:01 And now compound shapes… You can remove
20:04 common boundaries for the same reason as before.
20:07 And finally note that any shape can
20:09 be approximated arbitrarily well with these compound shapes.
20:13 What a magical argument, don’t you think?
20:16 But there’s still one piece of the puzzle I haven’t explained: the ax magic.
20:21 And, as it turns out, what we’ve covered so far won’t quite get us there.
20:25 For that, we need to dig a little bit deeper.
20:37 Alright, let’s trace this rectangle one more time with our linear planimeter.
20:40 Again, with those parts of the trace that are translations,
20:44 the area contribution recorded by the wheel is just the swept area.
20:49 Well.
20:49 Maybe this sweeping area business is also worth considering
20:53 for the more complicated parts of the trace, like this one.
20:57 During this movement the arm does not only translate but it also rotates.
21:02 Let’s take a closer look how area is swept when the arm rotates.
21:06 There.
21:07 So the swept area of the arm is partly positive and partly negative.
21:12 Back to tracing our rectangle.
21:14 On close inspection, during this complicated movement we also have
21:19 a mix of positive and negative areas being swept.
21:22 There, that’s all positive area.
21:23 And this is negative area.
21:25 There is an overlap where positive and negative cancel
21:28 out and so the swept area is really this.
21:32 Tracing down, we get more no-brainer swept area as before.
21:36 And then we get the same swept area as at the top, just with signs reversed.
21:43 Hmm, things cancel out again at the top
21:45 and at the bottom but then we don’t really know how
21:49 in general these complicated swept bits relate to what the wheel
21:52 records when it’s fixed at different positions along the arm.
21:56 And so, is considering the total swept area actually useful?
21:59 Not clear at this point, but let’s continue undeterred:) Take a look at this.
22:06 So we trace both curves simultaneously in the clockwise direction.
22:11 Our red tracer travels around the red curve
22:14 and our blue constraint travels around the blue curve.
22:17 Now here is what happens in terms of swept area.
22:23 Interesting, so the regions enclosed by our two curves are swept once each,
22:29 and some bits outside are swept twice.
22:32 Let’s take another close look what happens
22:35 here in terms of positive and negative area.
22:38 There that swept area is positive.
22:47 Okay so the area enclosed by the red curve counts positive.
22:51 And the area enclosed by the blue curve counts negative.
22:55 And the remaining swept area is swept once
22:57 in the positive direction and once in the negative direction,
23:01 leading to overall cancellation of the swept area there.
23:05 This means that the total signed swept area is just
23:08 the sum of the red positive area and the blue negative area.
23:12 And of course, here T and C stand for tracer and constraint.
23:17 Anyway, very cool, hmm?
23:18 We are definitely on to something.
23:21 What’s even cooler is that this stays true in general.
23:25 As long as the two curves are side-by-side and the two ends of the segment move
23:30 once around these curves in the clockwise direction
23:32 and return to their original positions, this will work.
23:36 This will work even if the curves and the movement
23:40 of the segment are a lot crazier than those up there.
23:44 For example, like this.
23:46 After we account for all the overlaps of positive and negative swept area,
23:51 we get the same picture and identity as before.
23:54 Even better, it turns out that the swept area is always ARM
23:59 times ROLL and that the position of the wheel does not matter.
24:03 Here is a quick way of seeing why this should be true,
24:08 why the swept area SHOULD be ARM times ROLL.
24:11 Here are a couple of snapshots of the arm at the start of its movement.
24:16 What’s the swept area up to this point?
24:19 Let’s take a close look.
24:21 We can approximate the motion of the arm
24:23 by subsequent tiny translations and rotations like this.
24:27 First translate.
24:28 Then rotate Translate.
24:30 Rotate.
24:31 Translate.
24:32 Rotate.
24:32 And so on.
24:34 This means that the total swept area is equal
24:39 to the total translated area plus the total rotated area.
24:46 Now take a look at this.
24:49 What’s happening here?
24:51 Well, as the sweeping on the left progresses,
24:56 the animation on the right shows the total accumulated rotated area.
25:01 At first, the arm rotates clockwise, adding positive red area.
25:05 But when the direction of rotation reverses,
25:08 blue area appears and cancels out the red.
25:10 And so it continues adding and subtracting.
25:13 Also, in the end, the arm returns
25:16 to its original position with a zero net rotation,
25:19 and so the total rotated area is also zero.
25:24 Take another look.
25:27 Again, the total rotated area is zero.
25:33 HaHa.
25:34 Victory again.
25:36 Very similar to our previous victories,
25:38 where all that remains after the complicated bits cancel out,
25:42 is the translated total area, which is really just ARM times ROLL,
25:45 no matter where the wheel is fitted.
25:48 Anyway, with a lot hand waiving, we’ve convinced ourselves that, in general,
25:53 ARM times ROLL is equal to the swept area which,
25:57 in turn, is equal to red area plus blue area,
26:00 no matter where the wheel is fixed.
26:02 Faantastic!
26:03 But now, with this formula in hand, we can explain everything,
26:08 even how measuring area with an ax works.
26:11 Ready for the finale?
26:12 Okay.
26:13 First, let’s warm up with the linear planimeter again.
26:16 In the case of a linear planimeter,
26:19 the blue region degenerates to a line which, of course, is of zero area.
26:24 And so we find again that the area of our shape is just ARM times ROLL.
26:30 Neat, and of course exactly the same argument works for polar planimeters.
26:35 In fact, the argument shows that if we
26:37 have the constraint run along any sort of curve,
26:41 not just lines and circles, this identity will hold.
26:45 Now, finally, what about our ax?
26:48 Well, let’s see.
26:56 With the ax, what’s the blue curve that the constraint traces?
27:01 Well, here we go!
27:03 Interesting:) Our curve is not closed and so our identity does not apply,
27:08 at least not to start with.
27:10 Well, don’t worry about that for the moment.
27:13 Imagine tracing the blue curve one more time with our ax,
27:17 from the start to the end.
27:19 But this time we attach the usual wheel in an unusual spot,
27:23 right at the constraint, where the blade is touching the ground.
27:28 Since the motion of the constraint is always along the blade,
27:33 that is, perpendicular to the wheel,
27:36 throughout its movement along the blue curve, the wheel will not turn AT ALL.
27:41 That’s interesting, isn't it?
27:43 Okay, so now let’s do something ingenious:) Let’s close
27:47 the blue curve by rotating the ax around the handle.
27:51 Now our identity applies.
27:53 Also, remember that the wheel did not turn at all before,
27:57 and so that means that the ROLL in our identity is
28:00 just the length of the circular arc that we just added.
28:04 That’s the only part where the wheel turns, right?
28:07 Aha, now it’s all starting to make sense, right?
28:10 Remember, what I measured in the fairy tale part
28:13 of this video was the straight line distance between those two points.
28:17 And, of course that straight line distance is a good
28:20 approximation for the length of our shallow circular arc.
28:23 So multiplying the length of the ax by the distance between the marks
28:28 to approximate the swept area is definitely a reasonable thing to do.
28:34 Yes, but what about the right side of our identity?
28:37 We want that right side to be just that red area.
28:40 Right?
28:40 Unfortunately, there is definitely some blue bits and pieces that we
28:45 have to worry about:( And so what is that blue area?
28:50 Well, after all the cancelling out of the overlaps, what remains is this.
28:54 What a surprise!
28:55 We end up with a mix of red and blue areas that partly cancel out,
29:00 leaving a result not too far away from zero.
29:05 Aha, so that’s why the ax planimeter works:) Okay,
29:10 but where does this mix of red and blue areas come from?
29:13 Well, on close inspection it all boils
29:15 down to the blue curve folding over itself,
29:18 causing different tracing directions around the three individual pointy regions.
29:22 Have a look.
29:23 Two of the three regions are traced clockwise as usual,
29:28 resulting in negative area and one is traced in the counterclockwise direction,
29:32 resulting in positive area.
29:35 There, blue arrows, clockwise, and red arrows, counterclockwise.
29:40 There are plenty more curious details to unpack here.
29:43 But the key takeaway is this: while
29:45 linear and polar planimeters measure area exactly,
29:48 the ax planimeter just gives an approximation.
29:52 So why use it at all?
29:54 Well, for one, it’s cheap and virtually indestructible— unlike its pricier,
29:58 much more delicate cousins.
30:00 And despite giving only an approximation,
30:02 the ax planimeter can deliver surprisingly accurate results when used with care.
30:07 And that brings us to one more special feature of the ax planimeter,
30:12 the fact that we are starting the tracing
30:14 inside the red curve and not on the curve.
30:16 Well, we start inside to make sure
30:19 that we get those convenient cancelling areas, making area C close to zero.
30:23 Just to compare, let me show you what happens
30:26 if we actually start with the tracer on the curve.
30:29 So the blue curve no longer folds over itself,
30:33 so no more cancelling bits, resulting in a huge error.
30:37 Alright, so, finally,
30:38 where then is the best spot inside the curve to start the trace.
30:43 Well, a detailed analysis reveals,
30:45 that starting at the center of mass ensures that those pesky
30:49 cancellation areas really do balance out as neatly as possible.
30:53 Problem solved:) Except that pinning down the exact center of mass is
30:58 at least as hard as finding the area of the curve:) But then,
31:02 close enough is definitely good enough as far
31:05 as our ax planimeter is concerned:) Alright,
31:09 the explanation using the complete swept
31:11 area that I’ve presented in this chapter
31:14 definitely gives the most insight into what
31:16 is going on with planimeters in general.
31:19 At the same time this explanation is much
31:22 more handwaivy than the explanations presented in previous chapters.
31:25 If you are interested in the gory details plus some amazing 3d counterparts,
31:29 check out the links in the description.
31:32 In particular, check out that textbook
31:35 by mathematical superstar Richard Courant over there.
31:38 This textbook appears to be the original source for making very
31:43 visual sense of all the planimeter magic using the total swept area.
31:54 To finish off, let me show you something cute.
31:57 Again it’s our ax in action, but this time it’s sweeping out this red ring,
32:02 as usual, in the clockwise direction.
32:05 What’s the area of this ring?
32:07 Prior to watching this video a tricky question but now… easy peasy.
32:10 Right?
32:11 As before, this formula applies.
32:13 However, just as in the case of the ax planimeter motion,
32:17 a wheel fixed at the blade end would not turn at all
32:20 throughout the tracing and so the total translated area must be 0.
32:25 Nifty!
32:26 And here is the total rotated area.
32:29 And so the area of the ring is equal to the area of that circle.
32:35 Quite a pleasant surprise, don’t you think?
32:37 And, of course, the same is true for any ring like that.
32:39 In particular, it’s true for all circular rings.
32:41 But that also means that all circular rings
32:44 with the same length inner cord have the same area.
32:47 All of these have the same area.
32:50 All super nice— and in fact,
32:53 this is the starting point for a beautiful theory of doing
32:58 calculus without actually doing calculus:)
33:00 beautifully explained in this remarkable book.
33:03 On my to-do list for another video:) Anyway,
33:07 that’s it for today:) Except for one final challenge for you.
33:13 Take a look at this— what’s the red area under the blue curve?
33:18 Share your answers in the comments below!
33:21 And so, until next time— take care:)