Fallout New Vegas: You Only Live Once Remastered - Part 39 - Let Go
Many A True Nerd
0:00 Good afternoon, ladies and gentlemen.
0:01 I'm John, this is Many a True Nerd,
0:03 and welcome back to Fallout New Vegas: You Only Live Once.
0:07 Well, last time we made it here to the executive suites,
0:11 which means, yes, rather weirdly,
0:13 the end of Dead Money is both a very nearby and yet also a very far away.
0:19 Because in one way, we're almost done.
0:22 Christine, the last person we need to catch up with, is literally right there.
0:27 The number of rooms, in fact,
0:28 between me and finishing Dead Money is maybe like eight or nine.
0:33 Okay, really not much at all.
0:36 And yet in many ways, that's going to be rather complicated to do,
0:40 because all of those rooms are nasty.
0:43 Some of them are horrifying.
0:45 So, uh Okay.
0:48 Let's just get out of the Pip-Boy and start having a look aroundy,
0:52 because the suites themselves are not so bad.
0:56 There's holograms, but they can be dealt with, and I
1:00 There are intended solutions to work around them.
1:03 And it's also not as open and maze-like as it appears.
1:07 For example, yeah, there's doors here,
1:10 but this one's locked and this one's are locked as well.
1:12 We'll be opening them up later.
1:15 So, for now at least, yeah, we can only go one direction.
1:18 And now it looks like there's, you know,
1:20 cloud in this area, but there really isn't.
1:23 If you just like, you know, stay on this side of the corridor, it's fine.
1:28 Now, one other thing probably be hearing in a second is,
1:32 uh yeah, the holograms, which,
1:34 rather creepily, in this area, kind of cry for help,
1:38 because Vera Keyes was trapped in this area.
1:41 This is where she died.
1:42 So, you know, her shouts and pleas for help as she was dying got recorded,
1:47 and the holograms just repeat them over and over again.
1:53 So, yeah, bit on the creepy side.
1:55 But then, in a moment, yeah, between and the monitor on the compass,
2:00 we can see where the holograms are.
2:03 This one wanders from, yeah, this room to the room over on the left.
2:09 What we want to do is make it to a hole in the wall on the right.
2:13 So, I could just await for her to naff off
2:16 in that direction and book it through here after cracking open the door.
2:21 But, I don't want to do that cuz, yeah,
2:23 that could be a bit on the risky side, so.
2:27 You know, her spotting me would be bad, too.
2:30 Yeah, just a matter of going in this direction, getting in here, shut the door.
2:34 There's the emitter.
2:36 Step one is just knowing where the emitters are.
2:40 If you know where the emitters are, you can turn off the holograms,
2:43 and then they can't cause trouble, which is, you know, good.
2:48 So, okay.
2:49 She's gone.
2:50 This is the door we were on the other side of just a second ago.
2:54 And, yeah, we're into the next area.
2:57 The next area, however, has got a very different solution.
3:00 Ignore that door, we don't need that door.
3:02 We're going this way.
3:05 Because, yeah, once again, just avoid the cloud that is kind
3:08 of seeping in through a cracked ceiling and whatnot.
3:12 Yeah.
3:13 What we need to do now is step one, crack open a bit of a shortcut.
3:19 So, open this door, and that leads back
3:21 to the hallway where we were when we started.
3:23 Just to get in here.
3:25 Hit the radio.
3:27 We're fine for now.
3:28 And now, I slowly but surely, we can make this area a bit safer.
3:32 So, maintenance key to crack open some doors.
3:36 One thing here to, yeah, crack open up more doors, which is a beautiful.
3:40 Don't worry about the notes, that is fine.
3:43 The other terminal, however, just allow myself to be fixing things.
3:46 I do not need that, but that's fine.
3:49 But, yeah, in here, just need a moment to uh crack open this flipping terminal.
3:56 There we go.
3:57 Got that nice and easy in the end.
4:01 Yeah, we can turn off a couple of speakers.
4:04 And also uh very importantly, yeah,
4:07 a new code snippet we're going to be needing that later.
4:11 Together with something really bloody weird, which is this late in the DLC,
4:15 the recipe to craft a new weapon.
4:18 This thing is so bloody weird, but yeah,
4:21 I should have what I need to make one of those right now.
4:25 So, just to move over to the table, have myself to locksmith reader.
4:29 That's not bad at all.
4:31 So, there we go.
4:32 Cosmic knife superheated.
4:36 You may notice, by the way, damage 20 versus 21.
4:39 This thing does less damage than just, you know,
4:42 the clean knife in terms of a swing.
4:45 The DPS is better cuz it's also doing fire damage over time.
4:51 But honestly, yeah, I really don't think that's that interesting.
4:55 Like, if there were enemies in this DLC
4:57 that were particularly weak to fire damage, that'd be great.
5:01 But there aren't, so uh I'm not 100% sure this is really particularly useful.
5:06 Like, it looks kind of cool.
5:08 That's definitely true.
5:10 So, yeah, just to crack you open that day.
5:13 There we go.
5:14 We've got a lovely hot glowing knife and whatnot.
5:18 But yeah, just in terms of the damage from a sneak attacks and whatnot,
5:24 we're going to be sticking with the bear trap fist with its modification.
5:28 That is just a better.
5:29 Also, put it away because yeah, we move slightly faster without it.
5:34 So, okay, use the key to crack this open.
5:38 And yeah, we're now back where we started.
5:40 That's the elevator where we just were.
5:42 So, step one is just a loop.
5:45 Step two is yeah, it's a little bit more on the interesting side,
5:50 which is Hang on, that is Wait.
5:54 Wait, where am I?
5:55 No.
5:55 It's easy to get lost in here, by the way.
5:58 What you want to do is avoid the holograms and turn back
6:02 in this direction to this room at the end of the hallway,
6:05 because this here is the security terminal.
6:09 So again, just need to crack this open nice and quick.
6:11 There we go.
6:12 As a result of that, straight in here, beautiful.
6:15 Over on the uh security cupboard, but more importantly, hologram IFF,
6:21 meaning that going forward, the holograms no longer attack me.
6:26 This is the single most important terminal in the suite.
6:29 If you get here and crack this open, yes, you know what?
6:33 Very, very safe.
6:34 Although, I don't think there's anything
6:36 particularly interesting in the actual cupboard here.
6:40 I mean, there are ammo boxes, so uh Again,
6:44 I was really kind of hoping for that 1% chance of a flipping stealth boy,
6:49 together with yeah, a decent shotgun, plenty of ammo, etc., etc.
6:53 There's also yeah, more reinforced armor here
6:56 if you missed the armor in the casino.
6:58 But yeah, the casino armor is a way easier to get hold of.
7:01 May as well improve on what I've got though.
7:04 No, my helmet's already too good to improve any further.
7:09 So yeah, now that's done, you guys should be chill.
7:16 So we don't need to sneak around you or disable you, etc., etc.
7:20 though I would like to just verify that.
7:24 Yeah, she's definitely seen me, but she's still blue.
7:29 So they now consider me a part of the security team unless we chill.
7:33 There is one radio right at the end here that needs to be disabled.
7:39 Turn that off, and beautiful.
7:43 And we should
7:45 now be okay.
7:46 Though I would like to open a shortcut.
7:48 Hang on, it's Yeah, right here.
7:51 One more radio, by the way.
7:52 Just turn that off as well.
7:56 This is weird, by the way, which is There's a nothing gas leak in this area.
8:00 Yeah, like previously, gas leaks caused a guaranteed damage.
8:07 Sinclair 163, yeah.
8:07 But I'm like 90% sure this gas leak doesn't.
8:13 Yeah, still 163.
8:14 Maybe it would if you like, you know, stood in it for bloody ages.
8:18 Yeah, careful of the clown here.
8:20 But now we've got every shortcut open.
8:23 So I can get back to the start of this area from the end really bloody easily.
8:28 Screaming to be let out.
8:29 But yeah.
8:31 go.
8:30 The point is, we can ignore most of this at the end here,
8:34 cuz this is just Yeah, a bit of extra junk.
8:36 Although I can get So there we go.
8:38 Security pass, not right at all.
8:40 It's another helmet.
8:41 Careful of in case you get Bethesda physics.
8:46 But yeah.
8:47 We have now made it to the end of the suites.
8:50 First bit of the suites, not so bad, okay?
8:53 Especially if Yeah, you know about one,
8:56 that flipping a projector in the bathroom, and two, that terminal.
9:01 Repair 75, science 50.
9:04 This area is not so bad at all.
9:07 And thus we have made it to Yes, the lovely suites of Vera Keys.
9:12 But for the time being, there's not too much more we can do.
9:15 Stand up.
9:16 We've got to catch up with the lovely Christine.
9:20 Christine You made it.
9:20 Good.
9:22 We have to talk.
9:24 I'll keep this quick in case my voice goes out.
9:28 And there we go.
9:29 We've now met up with Christine.
9:30 She can now talk, and more importantly, she now sounds like Vera Keys.
9:36 We know from Dean Domino that's the key to the vault.
9:39 She's got to say the right thing to the terminal in the other room.
9:43 Unfortunately, yes, while we know she needs to say something,
9:47 we don't know what she needs to say precisely.
9:51 I've been hunting the one who hijacked your Pip-Boy, Elijah, for some time.
9:57 He cannot leave the Sierra Madre alive.
10:00 What he's done What he's done here is
10:02 nothing compared to what he's done in the past.
10:05 The only way to bring him out is if you get to the vault.
10:08 He won't allow you to go down there alone.
10:11 That's when we kill him.
10:12 And of course, yes, it also implies that it's
10:14 all about backstories with the Christine and Elijah.
10:17 And if you're paying attention in the base game as well,
10:20 Elijah was the one who caused the massacre at Helios One back in the day.
10:24 So, yes, potentially we could dig
10:25 into a few bits and pieces with Christine here.
10:28 What's more important to this Well, step one, we ask after the auto doc,
10:33 we can get some more information about this area.
10:36 Yeah, still functional.
10:38 Lot of garbage data on it.
10:39 It's basic procedure should still work fine.
10:42 But yes, we're not going to be using it,
10:44 but Christine can give you some interesting information.
10:47 I can see.
10:48 Check the route, recent diagnostics.
10:51 Lot of Med-X was dispensed for Vera Keyes.
10:55 Guess that's her corpse there for certain.
10:58 And why all those meds are scattered around in here.
11:01 Here's the medical report.
11:02 Looks like she had some sort of terminal condition.
11:06 Diagnosis isn't conclusive.
11:08 Must have been painful.
11:10 I'm not even sure she knew if these medical reports are enough.
11:13 She must have been numb most of the time.
11:16 So, yes, poor Vera Keyes by the end was terminally ill,
11:20 also very numb and not entirely aware of what was going on, while
11:23 simultaneously being a blackmailed by Dean Domino in order to seduce Sinclair.
11:29 So, yes, possibly she didn't have a great life at the end.
11:33 Anyway, you hold up here.
11:35 I need to go and take care of Elijah.
11:38 Good luck.
11:39 He's not an easy opponent.
11:41 If I can, I'll help.
11:43 I might be able to figure something
11:44 out using the Sierra Madre's computer systems.
11:48 And there we go.
11:49 We get ourselves a key straight away.
11:51 So, we can move uh through to uh yeah, this room over.
11:56 Sorry, wrong room.
11:58 Need to use this terminal to crack that open.
12:01 But I did get a key.
12:03 That's nice.
12:04 Possibly the key opens the safe.
12:05 I'm not sure.
12:06 Yeah, we can also get curiously Vera's outfit right here in the safe.
12:11 There's another one right through here on her corpse.
12:14 So, yes, you're going to have two for some reason.
12:16 I don't know why there's two.
12:18 Well, she don't she probably only like two outfits.
12:20 She was a celebrity.
12:22 Owning more than one outfit is allowed.
12:23 So, that's reasonable.
12:25 So, yes, just a mosey through here.
12:28 We get to the key that needs Vera's key's voice.
12:33 The problem being yes, no matter what we do here,
12:37 we can't actually crack open the door just yet.
12:40 There's more work to do downstairs.
12:44 This is where stuff gets a bit more dicey.
12:47 By the way, because yes, the holograms in here,
12:50 they're not too difficult to work around.
12:54 What I need to do next, however, yeah, that's a bit more nastier.
12:59 Because now what we've got to do is those starlet snippets
13:02 we've been picking up this entire time and thread them together,
13:06 which can only be done back in the lobby.
13:09 Now, you may recall every time we've been in the lobby,
13:13 there's been more and more bloody monsters in there, like ghost people.
13:19 Last time I passed through,
13:20 just took out like two of them, then ignored all the others.
13:24 So, as a result of that, yeah, there's probably a lot in there at this point.
13:31 Like, the moment I go through this door here,
13:34 there's going to be like somewhere between five and eight, which is a lot.
13:42 There's no way in a hell we're getting sneak attacks on all of them.
13:48 So, here's my plan.
13:49 It's not a good plan, but I think it's the best one we've got.
13:55 I'm going to basically use implant your axe to rush the computer.
14:01 I can use that to create the tape I need to access,
14:05 yeah, the final elevator and go down to the vaults.
14:10 At that point, however, everyone has definitely realized where I am.
14:14 They'll be tossing spears, gas bombs, etc., etc.
14:20 So, what I'm going to do then is take advantage of, yes,
14:23 one other tiny thing I've been carrying this entire time,
14:28 the security passcodes.
14:31 So, what I can know that's all the security passcodes.
14:33 Hang on, there's definitely Okay,
14:35 I've got some information about the security code snippet.
14:39 Not what's actually in this menu, but I did pick it up in the theater.
14:43 Okay, so I can use that to turn on a hologram who will clear the room.
14:48 And I think that's the solution.
14:50 Basically, just run in, get the code snippet, then let the hologram do the work.
14:57 But this is really really cooking unpredictable.
15:01 Like, this might go amazingly, it might go terribly.
15:06 One implant your axe should be fine.
15:08 I'm doing a med axe because, why not?
15:11 There will be potentially spears flying and whatnot, so Okay.
15:17 This is now entirely down to luck.
15:21 Crack you open.
15:23 Yeah, just go.
15:25 Go, go, go.
15:27 Caution.
15:27 Good.
15:28 The longer I don't get Right, I've been detected.
15:31 Jump over terminal.
15:35 All we do is Yeah, just access the music controls, retrieve the three snippets.
15:41 That should be everything I need to crack open the elevator.
15:45 Great.
15:47 Now what we do is activate security.
15:51 So a security hologram is about to activate.
15:55 I, meanwhile, I'm going to try and dive into Yeah,
15:57 the restaurant cubby to the right.
16:01 I think it's the best option.
16:03 So just go, go, go, go, go, go, go, go, go.
16:07 And basically just hide back here.
16:11 Okay.
16:13 And they're definitely being killed.
16:17 And hopefully, you know what?
16:18 I'll take flipping agent.
16:20 I'll also take some vodka, because why not?
16:27 As I'm hearing more die, I do have more implant circuitry I needed.
16:36 And right now they're not hostile to me, but the hologram only lasts so long.
16:42 It's not impossible it might, you know,
16:45 fail before I actually, you know, have the room clear.
16:56 I'm seeing a lot of ash piles.
17:03 And I think that noise was just the door,
17:05 like a more of them hammering on the door, cuz they just do that.
17:11 Okay.
17:12 That worked really well, actually.
17:15 That's fine.
17:17 So, okay.
17:19 I've now got the snippets I need.
17:23 So, I can yeah, get down to the vaults.
17:25 The vault is even more of a nightmare, by the way.
17:28 But, yeah.
17:30 Do not forget while we are here,
17:33 may as well wait yeah, flipping once 18 hours or thereabouts.
17:38 So, yeah, that should get me implant GRX back up to maxed out.
17:43 Cuz I'm going to need a full set down in the vaults.
17:48 If anything, I might want to yeah,
17:51 do the same trick I did with the bell tower again.
17:56 Which is yeah, once I got my implant GRX, just make sure it's still fine.
18:00 I don't think they can regenerate in here, like that's not allowed.
18:04 But, yeah, verify we've got what I need.
18:06 There's the five.
18:09 Okay.
18:11 Just in case, and by the way,
18:12 I think it was like oh, yeah, it was seven in here.
18:16 That was a lot.
18:18 So, that was the right plan.
18:21 I'm going to wait yeah, another 20 hours.
18:27 Cuz I think down in the vault, you can't wait, but time will pass.
18:31 So, if it passes midnight, I'll get the implant GRX back.
18:34 And yeah, the implant GRX is just carrying me.
18:37 This is why we waited until level 30 to do Dead Money.
18:41 Like, that decision I think has been very much vindicated.
18:47 So, okay.
18:49 We're still fine for now.
18:50 It's now yeah, coming up on 10:00 p.m.
18:54 So, that's the suites done.
18:56 Just cut it through here.
18:59 Cut it through here, as well.
19:03 And yeah, we should now be straight back to the NCR.
19:08 And yeah, now I've got that code.
19:11 You're back.
19:12 You sure you still want me here, collars and all?
19:15 Not much for waiting around with a bomb around my neck.
19:18 And yes, I've now got the expression that will open the elevator.
19:23 Not sure how I've got it, so I've just got like,
19:24 you know, three snippets from the Starlight songs.
19:28 How I know they're the right ones Does that ever get explained?
19:32 I have no idea.
19:34 The one who made these collars he'll follow you down there.
19:38 And he won't let you leave.
19:40 He's not one for sharing.
19:42 Never was.
19:43 And that's fine.
19:44 I'm actually banking on it.
19:45 Though, John, you forgot to do Mentats before this conversation.
19:48 But that's fine.
19:49 This is a nice thing to know about, but it's not necessary.
19:53 So the important thing is yeah, when he comes up through here, don't stop him.
19:59 Let him come.
20:02 I can't let him leave here.
20:04 Look, you've done so much,
20:05 and he's not going to show himself until you go down there.
20:09 And okay.
20:10 I've been very nice to her over the course of this DLC,
20:13 so she's sure to back down.
20:15 I can't let go.
20:17 Every time I've thought about it I've lost him so many times.
20:21 He needs to die.
20:23 What happened here with us?
20:25 He's he's done so much worse.
20:29 And okay.
20:30 How about a compromise?
20:32 Let him come through.
20:33 If he escapes and I die,
20:35 you'll be here waiting to catch him on the way back out.
20:39 All right.
20:40 All right, I'll But I'll need to leave this floor.
20:43 He'll pick up my collar and
20:45 And yes, probably better if I don't know where you are.
20:48 Hopefully, things will work out.
20:52 I Never mind.
20:53 Let me get the vault open.
20:56 Begin again.
20:57 But know when to let go.
21:01 Sounds like you.
21:04 And there we go.
21:04 She's on her way to open up the vaults.
21:07 And though it's never explicitly stated, yes,
21:09 obviously Christine is Veronica's ex-girlfriend, the one who Veronica mentions.
21:14 Though Veronica never says Christine's name,
21:17 Christine never says Veronica's name, which explains why unfortunately,
21:20 you can't really speak to Veronica about meeting Christine cuz officially,
21:25 you're not really supposed to actually know.
21:29 But okay.
21:31 It's time to get down to the vaults and wrap this up one way or the other.
21:36 And I got you.
21:37 Got my implant your axe.
21:41 Draw that agonizing line.
21:44 So, enter the vaults here.
21:47 Yeah.
21:48 That's my destination.
21:51 In sight.
21:53 You can't get to it because security is currently operational.
21:57 Hence, the force fields, etc., etc.
22:01 So, we've got to go the long way round.
22:05 By long way round, I mean like three rooms.
22:08 We have like three rooms yet to go.
22:11 This is not a big area.
22:13 But they're all kind of terrifying, actually.
22:17 So, right.
22:18 Step one, just to crack open maintenance access.
22:23 It's more important if I just passing by.
22:26 Yeah.
22:27 Part of the big thing about this area is it's actually a trap, not just a vault.
22:33 If you take down the security so you can access the vault, that point, yeah.
22:38 The lift is potentially going to lock down
22:40 after the next time it's used to escape,
22:43 sealing anyone else down here like forever.
22:48 So, yeah.
22:49 In a perfect world, now just get over here.
22:52 Watch out for, yeah, speakers and that and what not.
22:55 Crack open this.
22:57 Keep on keeping on.
23:00 There are many safe zones in this early section and I think
23:04 down there I don't believe is that's That's just a, you know,
23:07 a clipboard and that's uh fine.
23:10 So, okay.
23:11 Room number one.
23:13 There's a flipping radio uh right there.
23:16 So, all we're going to do is uh yeah.
23:20 Basically, go through this room to get to a safe zone down over there.
23:28 I don't think all We're fine.
23:34 We're absolutely fine.
23:35 Just go through over here, hop over the top here, okay?
23:39 Everything's fine.
23:40 Everything's fine.
23:41 Just get to here.
23:44 I don't want to be using flipping implant GRX unnecessarily.
23:49 So, I'd like to save it in case things go wrong right at the end.
23:54 Any chance of No cooking stealth, boys, obviously.
23:59 The next nice safe zone is also a nice and chill.
24:04 Just we go.
24:05 And on the stairs over on the right.
24:08 Just hop up here.
24:10 There we go.
24:13 Now, we're in a much nastier room.
24:17 Which has also got cooking, you know, bloody cloud everywhere.
24:22 Now, this room is kind of built under the assumption
24:24 that you're going to be shooting the radios to create safe zones.
24:29 I can't do that because no melee weapons affect radios.
24:34 Like thrown melee weapons do, like, you know,
24:36 the throwing spears or what nots, but I can't use those.
24:40 So, what I got to do is manipulate time.
24:44 Okay.
24:45 Need to make it through this area fast enough that I can just,
24:49 you know, get in and out before I explode.
24:54 So, one implant GRX, meaning I'm moving three times faster than a shotgun.
25:00 So let's just get round over to here, loop around the top.
25:05 This is all absolutely fine.
25:08 Go to terminal here.
25:11 Shut the alarms down just to you know,
25:13 I slowly get rid of all of some noise and whatnot.
25:17 Turn right.
25:21 And now we reach hell.
25:25 Because this next room has got security holograms in it.
25:29 Three of them.
25:31 You might be thinking, "That's fine, John.
25:33 You can just turn them off." It's no.
25:36 No, you can't.
25:37 Not really.
25:37 Because, you know, the flipping things are hidden on rooftops and whatnot,
25:43 where I can't get to it.
25:44 You're supposed to like, you know,
25:45 toss grenades, shoot them with guns, etc., etc.
25:49 Things I can't do.
25:52 And I can't just run through the room and play past them.
25:57 Because look over there.
25:58 There's a force field door that needs
26:00 to be deactivated before I can actually escape.
26:05 And also, there's a shielded radio by that same door,
26:08 so I'll explode if I'm in this room for too long.
26:14 That room over there on the right.
26:17 That's where I need to go.
26:18 Because that turns off the force field door.
26:22 And then I can leave.
26:25 Now in theory, you could try and sneak around this room,
26:28 manipulate the, you know,
26:30 routines of these guys to slowly move them out the way.
26:34 But it's very unreliable.
26:38 I'm going to do something much Right, we just hit midnight.
26:43 Brilliant.
26:44 I'm going to do something much bloody stupider.
26:48 Which is I'm going to, But, do two doses of Implant GRX,
26:53 and we are just going to book it
26:55 to the machine to turn off the door and then leave.
26:59 They will detect me.
27:00 They will be furious.
27:02 They will go red.
27:04 It's possible they will shoot me.
27:06 And because they're going to shoot me with laser weaponry, medic does nothing.
27:12 Okay.
27:12 It would be amazing if I had the atomic cocktail, but I don't.
27:18 I just don't have that.
27:20 And you can't make any inside this DLC, so Okay.
27:28 Once again, this is now entirely in the hands of luck.
27:33 This might work, or it might not.
27:36 Two doses is plenty to get in and out.
27:41 But, okay.
27:43 This is the last room full of bots.
27:47 Just go.
27:48 Just cocking go.
27:50 Straight through here, yep, yellow.
27:53 And then red, push them out the way,
27:55 push them out the way, push them out the way.
27:57 Get to the terminal fast as you cocking it can.
28:00 And yeah, I'm aware of the beeping.
28:02 He's about to start flipping shooting.
28:04 So, shut the alarms down.
28:07 That's fine.
28:08 Also, reset their behaviors a bit to make
28:11 them move and turn off the security force field.
28:14 And then we just go because they can't leave this room.
28:17 They can't chase you.
28:18 They're stuck in here.
28:19 So, turn that off.
28:23 And go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, and Okay.
28:37 My heart is not happy about anything right now, but it worked.
28:43 It just there's another warning about security being on or off,
28:47 which is if you disable the security,
28:50 this vault turns into a giant trap intentionally.
28:53 It was designed as a trap to trap Dean
28:55 Domino as punishment for the fact that, you know,
28:57 he was down here trying to rob the vault, etc.
29:00 etc.
29:01 Because uh Sinclair caught on to that.
29:04 So, on top of that, yes, once again, I mention all of the the elevator.
29:09 Once someone escapes from this vault, the elevator is locked forever.
29:13 This place just becomes a giant tomb.
29:16 And in a perfect world, that's what we're going to do to Father Elijah.
29:21 Whether I could pull it off or not is a question of New Vegas behaving.
29:26 This[ __] is unpredictable.
29:30 But speaking of which, yeah.
29:33 What we need to do is straight up disable security.
29:40 And here we go.
29:43 We're now in the vault.
29:45 Force fields down, etc.
29:46 etc.
29:48 Also note, by the way, yes, that's Sinclair down there.
29:53 He was trying to undo the trap that he created, but he couldn't.
29:57 He fell to his death, died in the cloud, etc.
30:00 etc.
30:02 So, yeah, if we just go to the uh holotape, we just picked up there.
30:07 Hang about.
30:09 Yes, it turns out that at some point, Sinclair realized what Vera was doing.
30:15 But unfortunately, while he was like not happy about that, in the end,
30:20 he was quite gracious about the whole thing.
30:24 Originally, he was planning to, you know,
30:26 potentially trap her down here forever.
30:29 But yes, he kind of even tried to maybe undo things.
30:34 But it didn't really work out.
30:36 He ends up dead, etc.
30:37 etc.
30:38 This place is, you know, a weird creepy tomb, basically.
30:43 It's all right.
30:45 Yeah, once your X wears off, I've still got three doses, that's fine.
30:50 You can't open that door, not without the terminal here.
30:54 Crack that open.
30:55 Yeah, simply I got weird at the end.
30:58 Only the trustworthy may enter the vaults.
31:01 So, unlock the vault.
31:04 Beautiful.
31:06 And inside we go.
31:08 Immediately, yeah, seals shut behind me.
31:12 So, step one, use this terminal to disengage even more vault security.
31:18 Beautiful.
31:20 And yeah, I've basically got two choices here.
31:24 Using this terminal,
31:26 what I can do is get all the turrets outside to be on my side,
31:30 not all of them, some of them, and the others Christine will disable remotely
31:34 for me as soon as any fights begins.
31:37 Because she's alive and she likes me.
31:40 If I do that, those turrets that should kill Father Elijah.
31:44 Like, they're pretty bloody strong.
31:47 If I do that, however, then yes, I'm committing to there being a fight.
31:53 Does the result of that, yeah,
31:56 I'm stuck running out of the vault the more dangerous way, i.e.
32:01 retracing my steps because security will go
32:04 up again as soon as the fight begins, meaning yeah, force fields.
32:08 I can't just leave.
32:11 The nicer option would be sneaking out, if I can do it.
32:17 But that can go wrong because if Father Elijah likely detects you,
32:21 detection is, you know, wonky and unpredictable in New Vegas,
32:24 then I'll be trapped in a relatively vulnerable position and I
32:28 won't be able to turn on the terminals, etc., etc.
32:34 But I would like to at least to try that because if I can make it work,
32:37 and I think I can, it's the easiest solution.
32:42 For now though, yeah.
32:44 The prize at the end of the vault, gold bars.
32:48 They weigh a bloody large amount, though do bear in mind by the way,
32:54 like I don't really need much of this stuff when you think about it.
32:58 So, I just dump say yeah, the assassin suit,
33:01 that weighs 20 all by itself, and great.
33:04 I don't need all of these weapons either.
33:06 Definitely don't need brass knuckles.
33:09 Don't need the holo rifle.
33:11 Definitely don't need these knife spears.
33:13 So, get rid of all of all of all of these.
33:16 Beautiful.
33:18 Yeah, dump all that too.
33:20 So, okay.
33:22 Big old pile of stuff, that is excellent.
33:25 Yeah.
33:26 I can take that five.
33:30 No, that's just over capacity.
33:33 That is a shame.
33:36 So, yeah, what else could I dump?
33:38 I feel like I'm not really like, you know, in the spirit of the DLC right now.
33:43 Dump that doctor's bag, we don't need that anymore.
33:47 Then dump yeah, just some flipping whiskey and a vodka.
33:51 We've got plenty of booze back in the Mojave.
33:53 That's fine too.
33:57 Knife spear clean, don't need that.
34:00 I would like the holo rifle, cuz that's like, you know, just a unique.
34:02 So, it's nice to have, damn it.
34:05 Dump a basic cosmic knife.
34:07 Yeah.
34:08 That's fine.
34:09 That should be absolutely fine.
34:11 Just use one of those just so I've got a max condition dead cat vest.
34:18 Yeah.
34:19 Now I've got Hang on.
34:22 Five gold bars, value at 52,000.
34:24 I don't even need this money.
34:26 I'm just deliberately misinterpreting the point of this DLC.
34:30 So, okay.
34:32 Dump all of all that.
34:34 That is fine.
34:36 Jam.
34:37 What we do now is to crack open the main terminal.
34:41 We try and read the Vera key's note that's been extracted.
34:45 Now it's the disk that we just have found outside.
34:48 But yes, very important note to Vera.
34:52 Fortunately, all my fears have may have come to pass and this is an apology.
34:57 So yes, at various points, this vault was supposed to be like, you know,
35:00 a flip being a bunker to keep her safe from the end
35:04 of the world and also a trap for Dean Domino.
35:07 Presumably at some point an actual vault he could store
35:10 his gold in cuz he's literally storing his gold in here.
35:14 So yes, Sinclair like went through multiple different iterations
35:19 in his mind of what this vault was for.
35:22 At the end, however, it feels like, yes,
35:24 he softened a bit and tried to undo the trap he created.
35:29 But unfortunately, he wasn't able to do so.
35:32 Hence, why he died trying to fix the pipes.
35:35 But most importantly, yeah, if you come down here,
35:39 do not access my personal accounts.
35:42 That was the trap for Dean cuz yeah, he knew that Dean would look into those.
35:47 So as a result of that, it is very important we don't touch that cuz if so,
35:52 you just lose cuz then you're trapped in here forever.
35:55 So yeah, back out and then do not read personal accounts.
36:06 You you're in the vault finally after all this time.
36:09 The Sierra Madre.
36:12 Mine.
36:13 Don't move.
36:15 Don't go into the vault and don't touch anything else.
36:19 There may be more traps down there.
36:22 Another security system.
36:24 And you got it to Elijah here.
36:25 He is actually completely right on that.
36:27 There is no other secret security system, the one we were just talking about.
36:32 But yes, here's what we want to do.
36:33 Challenge him to actually come downstairs and access this vault
36:37 he's spent so many years trying to crack open.
36:42 No.
36:42 I'm not going to take the chance when I'm so close.
36:45 Not this close.
36:46 No.
36:48 Not again.
36:50 I can wait.
36:52 Before I could be careful.
36:54 You You're locked down here.
36:57 This is the only entrance, and I have free reign of the Sierra Madre.
37:02 I have time.
37:04 More than you.
37:05 Besides, there might be more traps.
37:09 I'll send more scouts.
37:11 Yes, others.
37:13 You're resourceful.
37:16 Don't want to leave anything more to chance.
37:20 So yes, at this point he's kind of been paralyzed by his own uh paranoia.
37:24 So uh only two forces hand and make him come down here in person.
37:29 The best way to do that is uh threaten to destroy the vaults.
37:35 No, I don't think so.
37:36 It would most likely trigger other security measures,
37:39 if you hurt the vault at all.
37:41 The builder of the casino built it to last.
37:44 The Sierra Madre withstood the war.
37:47 I'm sure the vault is protected as well.
37:50 Besides, you wouldn't have followed the signal if
37:53 you didn't want this place's secrets for your own.
37:56 You're curious past the threats.
38:01 And here we go.
38:02 Very important skill checks here.
38:04 Basically, yeah, you need to be in some way qualified at to damage the vault.
38:09 But yeah, I think science is the most uh sophisticated option.
38:13 A lot of the information down here
38:15 is tied to terminals and electronics and whatnot.
38:19 I bet I could do some damage in there, my friends.
38:22 You might destroy access to the data, not the data itself.
38:27 Besides, there would be safeguards in place.
38:30 A just possibly in fact too many safeguards as you discovered already.
38:35 If I start messing around, I might trigger some ridiculous security override
38:39 that keeps you out for another 10 years.
38:44 But you recognize the value of what's down there.
38:46 You would no sooner destroy what's
38:48 inside the Sierra Madre than destroy yourself.
38:51 Persist in threatening me or the Sierra Madre secrets, you're of no use to me.
38:58 I'll set off your collar now.
39:01 And here we go.
39:03 Science of 75, there's a lot of a lag in the collars.
39:07 I could do the damage before you explode me.
39:12 Huh.
39:13 Clever.
39:14 Whoever designed the Sierra Madre,
39:16 their obsession with messing with frequencies and signals.
39:20 I'm coming down.
39:22 I'll meet you face to face at the vault entrance.
39:25 If you resist, I'll use the collar even if it puts the vault at risk.
39:30 And now we're in a race.
39:31 We're in a race.
39:31 He is literally coming.
39:32 He's going to yes, be at the flipping elevator.
39:38 He's going to come through that door in just a second.
39:40 This is where I want to hide.
39:42 Right here.
39:43 He shouldn't be able to see me.
39:44 I'm in the dark.
39:45 I've got sneak 100.
39:48 And what I want is for him to not see me.
39:53 I have to pick my moment to flee very carefully cuz if he sees me,
39:57 he'll turn on the force fields.
39:59 What I'm waiting for is a very precise moment
40:03 when he hears in the center by the vault there,
40:08 he turns to the right and starts going into diagonal towards the terminal.
40:15 Because then There we go.
40:17 That's it.
40:18 That's the moment.
40:20 This is the best option you've got in terms of reliability to get out of here.
40:26 And I'm going to use Implant GRX to do it faster.
40:29 So, okay, just go.
40:31 Go.
40:31 Go.
40:32 Go.
40:32 Go.
40:33 Go.
40:34 Go.
40:34 Go.
40:35 Go.
40:36 I think we've done it.
40:38 Because once you pass the force fields, yeah, these doors slam shut, too.
40:44 I think it's done.
40:46 He shouldn't be able to do anything to me
40:48 right now because as soon as the security goes off,
40:52 which he's deliberately activated, just a seconds.
40:58 I can't escape yet, but as soon as security turns on, Alarms.
41:03 What?
41:04 There we go.
41:07 Think you can run?
41:08 And I do, actually.
41:10 Hilariously, the moment he says it, "Think you can run?" you can run.
41:13 So, bloody hell, that's There was just rumbling.
41:20 Why was there just rumbling?
41:21 Also, John, there's still Okay, let's talk about the DLC and how
41:24 that went to afterwards because for the time being,
41:27 there's still bloody ghost people,
41:28 the ones who spawned in after the whole bell tower thing.
41:31 Let's just cocky go.
41:33 We can talk about, yes, how that went in a minute.
41:36 Let's just cocky get out of here because bloody hell, it's actually done.
41:42 And just just return to the Mojave cuz once we go, we can't come back.
41:46 That's fine.
41:47 I don't cocky care.
41:48 Let's just go.
41:50 The survivors of the Sierra Madre thought about
41:53 gathering at the fountain and waiting for the courier.
41:56 In the end, the collar's silence made them uneasy,
42:00 and the fear of turning on each other
42:02 made them hesitate and leave the goodbyes unspoken.
42:07 The radio message at the fountain was enough for them,
42:10 and there was no need to add another farewell on top of all they had suffered.
42:14 Dog forgot himself, as did the voice that raged within him.
42:19 After their passing, a new voice spoke within the mutant shell.
42:25 It was difficult for the voice to remember the two it once was.
42:30 There was the beast, dog, consumed by hunger.
42:35 And the other, in reverse, the one consumed by control.
42:40 Both were driven by need for the other.
42:44 The courier brought them together somehow, joined the two into one.
42:50 All that happened at the Sierra Madre was a faint memory to the new personality,
42:56 like a flickering light in the clouds of the mind.
43:01 The new voice did not think of the courier
43:03 again until the battle at the Divide reached his ears.
43:09 The battle between the two couriers,
43:12 beneath the torn skies and the old world flag,
43:17 each bearing a message for the other.
43:21 And the mutant prayed the courier that had saved him had been saved in return.
43:29 Dean Domino, entertainer, singer, thief,
43:34 explored the Sierra Madre not long after he was rescued by the courier.
43:41 Once he left the theater, the Sierra Madre recognized him as a guest,
43:46 and many doors opened to him.
43:49 He had to admit it had been built to last.
43:54 During his search, he came across the final records of Vera and Sinclair,
43:59 and realized what happened the night the bombs fell.
44:03 He felt strangely sad for a moment, and he had no idea why.
44:10 Shrugging it off, his mind turned instead to where the Courier had come from.
44:16 Vegas still survived, out there in the Mojave.
44:22 Its sights, sounds, and casinos ripe for the taking.
44:31 So, giving the Sierra Madre one last nod and a wink,
44:36 he set off beyond the cloud to begin again.
44:41 Christine, her mission complete, found new purpose as the Sierra Madre's warden.
44:47 She watched over it silently, by choice.
44:51 Over time, the ghost people came to see her as one of the holograms.
44:56 They would watch silently as she walked among them.
44:59 At times, Christine thought of the Courier,
45:03 who had kept Elijah's hand from her throat.
45:06 The Courier reminded her of the other Courier she had met in the Big Empty,
45:10 and wondered if the two had found each other at last.
45:14 She did not think of them again until she heard the legends of the Divide.
45:18 The Divide, where the two messengers, the two couriers,
45:23 fought beneath an ancient flag at the edge of the world.
45:28 You've heard of the Sierra Madre Casino.
45:32 We all have.
45:33 The legend, the curses.
45:36 Some foolishness about it lying in the middle of a city of dead.
45:41 A city of ghosts beneath a blood-red cloud.
45:46 A bright, shining monument reaching out, luring treasure hunters to their doom.
45:53 An illusion.
45:57 A promise that you can change your fortunes.
46:00 Begin again.
46:02 Finding it though.
46:06 That's not the hard part.
46:08 It's letting go.
46:10 It's letting go.
46:14 It's letting go.
46:16 It's letting go.
46:18 It's letting go.
46:25 Wait a moment.
46:27 Before you go, I we hope you've enjoyed your stay.
46:34 Farewells can be a time of sadness.
46:36 Letting go difficult.
46:40 As a guest of the Sierra Madre, you know that truth more than anyone.
46:45 Frederick Sinclair believed one's life could be made anew every day.
46:50 That fortunes were more than the wealth in your hands.
46:53 Love, life, family, those to care for, and those who will care for you.
47:02 To those who know these joys,
47:05 the Sierra Madre holds little they don't already have.
47:09 Out in the world, beyond these walls, that is your chance to begin again.
47:16 I hope you'll return in happier times.
47:20 Until then, the Sierra Madre and I will hold you in our hearts.
47:27 Wait a moment.
47:28 And there we go.
47:30 With that a final radio transmission, Dead Money is complete.
47:35 And uh that feels so weird to me.
47:38 Like uh when I started this particular challenge run, you know, melee only YOLO,
47:43 I wasn't sure that it was even going to be possible to do Dead Money.
47:48 Was wondering whether I might be, you know,
47:49 areas where there literally weren't enough safe
47:52 zones to survive the radios or whatnot.
47:55 And uh honestly, I think we've been uh very lucky.
47:58 Like the run back from the bell tower
48:01 and just a charging straight through the final hologram room.
48:05 Yeah.
48:06 We were very very lucky that in both of those situations
48:09 that nobody even took a shot at us, but okay.
48:15 It's done.
48:16 That leaves just a one flipping thing.
48:20 And that of course is Lonesome Road.
48:22 And yeah, let's just say we're not quite on easy
48:26 street yet just because I taking care of a dead money.
48:31 Because the last time we wrapped up Lonesome Road under
48:34 you only live once rules, I was able to just,
48:36 you know what, hide on the other side of Ulysses' temple
48:40 with a sniper rifle blasting enemies as they came into the room.
48:44 This time I'm going to be right there on the front line
48:47 as waves of marked men pile in over and over and over again.
48:51 So, yeah, there's still a lot of nasty stuff to go.
48:56 But yes, I'm going to go have a cup of tea now and just,
48:59 you know, have a little personal private celebration
49:01 that we actually bloody got dead money done.
49:05 That's for next episode.
49:06 As I say, we're returning to the night mother is Lonesome Road.
49:09 So, hopefully you'll join me for that.
49:12 But in the meantime, I've been Joshua has been many a true nerd.
49:16 And this has been a Fallout: New Vegas You Only Live Once.
49:20 Thank you very much and goodbye.
49:24 If we just hide the bodies, nobody needs to know about this.
49:28 Yes, my stupid stupid plan has worked.
49:32 It turns out I'm a genius.
49:34 The giant radscorpion is not gone.
49:37 Oh, hang on, there's there's more yet though.
49:38 I'm still being very shocked.
49:40 Guys, where's the NCR?
49:41 Nobody needs to know.