Baldur's Gate 3 - Part 52 - I Am Not Morally Accountable For That Murder
Many A True Nerd
0:00 Good afternoon, ladies gentlemen, I'm John, this is many a true nerd,
0:03 and welcome back to Baldur's Gate 3.
0:06 Well, last time we recruited Halsin,
0:09 discovered that getting rid of the shadow curse is
0:10 going to be a bit more complicated than I thought.
0:14 Specifically, for the land to heal, we've got to kill Ketheric Thorm,
0:18 the local absolute boss of bosses,
0:20 currently squatting us somewhere inside of Moonrise Towers.
0:24 So, okay, I suspect we've still got quite a long way to go to get there.
0:30 Still, before we head out,
0:31 poor Arabella has at this point used up most of her good spells, not.
0:34 So, yeah, let's rest at camp for the time being.
0:38 And also, do not forget, John, we do have a visitor at the minute.
0:42 Poor Arabella, whose parents did uh recently pass away,
0:46 so the game said give her a bit of time to chill out.
0:50 So, we've left camp and come back.
0:52 It might mean it's now, or it might mean it's yeah,
0:55 this evening or in a few days, I don't know.
0:57 Leave me alone.
1:00 Right, not yet.
1:02 Got it.
1:03 So, okay, we'll come back this evening and see if yes,
1:06 maybe you feel a bit better then.
1:08 So, here we go into the evening shift.
1:12 Lovely.
1:13 And I'll tell you what, Halsin, given this is like, you know,
1:15 your first day as a proper full companion,
1:18 have you got anything interesting to contribute right now?
1:20 And here we go.
1:22 We've got ourselves a loads of new topics that weren't available previously.
1:26 Like Isobel back at the Last Light Inn.
1:29 Do you know of her?
1:30 My friends.
1:31 Only by reputation.
1:33 She was present when we marched against Ketheric Thorm,
1:37 but on the far end of the battle lines from where I fought.
1:40 And in the chaos that ensued, well, our forces were scattered.
1:46 I led some to safety, but never learned of her fate.
1:51 I'm glad to hear she survived.
1:54 Though in truth, I should not be surprised.
1:57 She was always said to be formidable and cunning.
2:02 I could have learned much from her, no doubt.
2:05 Yes, this is something I do need to keep in mind,
2:07 which is that even though some of these events of the distant past were like,
2:11 you know, 500 years ago,
2:12 that doesn't mean there aren't still eyewitnesses floating around.
2:16 Like, quite a few races in this game
2:18 do live centuries and centuries and centuries.
2:20 So, yeah, just because it feels like 500 years would be a long time for me,
2:25 that isn't necessarily true for many of the characters in this game.
2:28 And speaking of which, yeah,
2:30 that's precisely what we could get out of Halsin now.
2:34 He was here the first time the shadow curse was unleashed.
2:37 That might give us some clues as to how to deal with it.
2:41 Druids and Harpers joined together to put a stop to Ketheric Thorm.
2:45 We marched on Moonrise, and after much fighting, we prevailed.
2:50 Even in defeat, though, Ketheric turned to Shar.
2:56 Not long after we sealed him away in his tomb, the shadow curse took hold.
3:03 No one had seen the likes of it before.
3:05 No one knew how to react.
3:07 Then it started to claim all those within its reach.
3:11 Those who had survived the battles now fell to the shadows,
3:16 became part of the shadows.
3:20 And worst of all, I lost contact with Thaniel.
3:29 I wanted to try and find him, but we couldn't stay.
3:33 We would have all succumbed.
3:36 When the Archdruid of the Grove, my predecessor,
3:40 was seized by the curse, I had to lead the survivors to safety.
3:47 That was my first day as Archdruid.
3:51 An inauspicious beginning.
3:53 You see, right there I did not realize that.
3:56 I had a no idea that during the assault on Reithwin,
4:00 the Harpers and the druids were actually successful.
4:02 I assumed they lost.
4:04 But no, apparently they won, killed Ketheric Thorm,
4:08 locked his body up in a tomb,
4:10 but somehow he came back, and so did the shadow curse.
4:15 So, the shadow curse significantly predates the whole absolute business.
4:19 That was a Shar thing.
4:22 Seriously, Shadowheart,
4:22 would you actually come and join this conversation because,
4:25 once again, we have got to discuss certain aspects of your religion.
4:28 So, okay, we'll come and get you with Halsin a little bit uh more later.
4:32 But as for the time being, yeah,
4:34 turn our attention back to Arabella, who might be feeling not better,
4:40 given her parents did, like, you know, get kind of found just dead today.
4:43 But maybe she's not yelling leave me alone anymore.
4:46 Leave me alone.
4:49 Never mind, we'll try again tomorrow.
4:51 Halsin's proved himself a fine ally already.
4:55 He'll be useful in battle, if those tree trunk arms are an indication.
4:59 Okay, and everyone's got something to say about Halsin's arrival.
5:03 By the sounds of it, yes,
5:04 possibly uh Lae'zel might be a tiny bit into Halsin there.
5:07 Marvelous.
5:09 Ah, Halsin is such a delight.
5:13 Woe to the cultist who tangles with that thick hunk of an elf.
5:17 And okay, possibly Wyll's a bit into him as well.
5:20 How fascinating.
5:21 Right, as far as the inn town,
5:22 no one else has got anything urgent to say, so off to bed we go.
5:26 See if yes, anything incredibly dramatic happens.
5:32 And there we go, a happy sunny following morning and no trouble whatsoever.
5:37 Though, I do enjoy how the start of every day, my lantern uh doesn't yell at me
5:42 because of that poor fairy that's trapped inside.
5:44 Right, as it's now a bright new day, Arabella.
5:48 I don't believe it.
5:50 They can't be.
5:51 Breathe, child.
5:53 Resist not the winds of change.
5:56 Let them carry thee.
5:59 No.
6:01 No!
6:05 Listen.
6:07 Dost thou not hear it?
6:08 Where creation meets ruin, where morning meets midnight,
6:14 the root of all being, balance.
6:22 They're dead.
6:23 I can't.
6:29 Balance.
6:32 Your very soul is tangled in shadow.
6:35 Arabella's magic, wild as cursed briar.
6:39 Her talent is now yours, too.
6:43 The girl must learn the ways of the arcane.
6:48 But she shan't remain here.
6:52 Okay.
6:54 So, maybe I wasn't, like, you know,
6:56 100% right when I said Arabella was an abomination pretending to be Arabella.
7:02 But there's still something weird going on here because up to this point,
7:07 Withers has been very detached.
7:09 He just stands off to one side and answers questions as briefly as possible.
7:14 But suddenly Arabella's here,
7:16 and he's like taking an interest and offering her guidance,
7:21 which he hasn't done to any of us.
7:25 Which implies to me that, yeah, if that is Arabella,
7:28 she's just become someone a very, very[ __] important because Withers,
7:34 who I strongly suspect is the resurrected god of death itself,
7:38 is showing an interest in her.
7:39 So, okay, I'm guessing you're coming back in Act 3,
7:44 and you're going to be a bloody big deal when you do.
7:47 And yeah, who precisely is going to teach a girl
7:50 a way that's magical wilder than a literal wild magic user?
7:54 She will tame it in time.
7:58 The weave would not see one like her abandoned.
8:02 Arabella holds a power beyond reckoning,
8:07 that of the decaying forest and the seedling that bore it.
8:12 But it is unbalanced.
8:15 Her yoke is already heavy.
8:18 If she walks thy path, it will surely break.
8:23 Arabella will depart once thou dost leave these accursed lands.
8:29 She will find her way safely.
8:32 Thus, [snorts] it is fated.
8:36 Bow man, you're making me leave.
8:39 Fear not, girl.
8:41 The weave knows thy purpose.
8:44 It will guide thee if thou dost listen.
8:49 I am increasingly suspicious that Arabella may
8:52 be the most important person in our camp.
8:54 Like, whatever the future's got in store for you,
8:58 it might be much more important than any of the rest
9:00 of us because uh the way Withers is talking about you, that is downright unique.
9:07 He has not been doing that to the rest of us.
9:10 So, okay, you can trust Withers.
9:12 If he says you're going to be safe, I get the feeling you are.
9:16 I You feel great fate as if it were your own.
9:26 There is a lightness in her now, veiling the power within, soothing it.
9:33 Is that my future?
9:36 Is that why they died?
9:38 It is.
9:40 It's wonderful.
9:42 Thank you, bow man, for being nice.
9:47 If there are people like you around, perhaps everything will be all right.
9:51 Oh, yeah, you're going to be a very, very big deal in the future, aren't you?
9:58 On top of that, hang about, we just got to warn a piece of a her magic.
10:04 So, yeah, level one conjuration.
10:07 I can tangle up her shadows and undead.
10:10 Okay, nice little bonus to have, I suppose.
10:13 You can just move over here.
10:15 That is fine.
10:17 On top of that, a ring, the shadow blade ring.
10:21 So, oh, that is bloody huge, actually.
10:28 Cuz yeah, shadow blade is a one-handed weapon that does two to 16 damage.
10:33 It's two D8.
10:35 Which makes it like possibly the most powerful
10:37 weapon I've seen so far in the entire game.
10:40 Cuz yeah, even gigantic great swords are only two D6.
10:44 So, Okay, that might be a really big deal, actually.
10:48 Yeah, potentially that could be a very good weapon for Astarion,
10:53 given though he would lose the first strike bonus of the sword of first blood.
10:59 It would give him more power when he's
11:02 doing his constant sneak attacks over and over again.
11:05 So, Oh, yeah, that could be really useful for you.
11:09 So, okay, if we're going back into the ruins of Reithwin,
11:13 there's basically three destinations left.
11:16 Most objectives are now pointing towards Moonrise Towers themselves, absolutely.
11:21 There is also a path but just down the road that from where
11:25 I've already explored related to he who was wanting me to track down,
11:30 yes, an old ledger or something.
11:33 And then there's the night song,
11:35 that Sharran temple that we saw in the distance from the Underdark.
11:38 We couldn't get there through the Underdark.
11:40 We had to head to overground and then back down again,
11:44 which is the same temple that yeah, Shadowheart wants to check out.
11:49 So, yeah, it looks like the entrance
11:50 is probably somewhere near the house of healing
11:53 because she noted a large number of dark justiciars in that of the world.
11:58 So, okay, let's kick off with the simple one.
12:01 Punish the wicked and the Waning Moon.
12:03 So, I'm pretty sure that's on the way to Moonrise Towers,
12:05 which I would like to make some progress towards.
12:08 In which case, Shadowheart,
12:10 welcome back to the party if we're going back into Sharran territory.
12:14 And you know what, well, we've been traveling with you a lot recently.
12:17 Let's give yeah, Lae'zel a go.
12:20 It's been a while since Lae'zel's had some fresh air.
12:23 And we'll hold on to Halsin for the moment because yeah,
12:25 I'm still getting used to how he works.
12:29 Speaking of yes, my team, Lae'zel, you need to level up as well.
12:34 So, yeah, you'll be going up to level eight, I assume.
12:37 Marvelous.
12:39 So, okay, you're a fighter, presumably.
12:41 No, not cleric.
12:43 We definitely don't want cleric to go up to level two.
12:45 Level seven a fighter, please.
12:47 That'll be perfect.
12:48 So, yeah, loads of health and also oh,
12:54 my superiority to die just got flippy better.
12:58 That's pretty good, actually.
13:01 And I get to choose two more maneuvers as well.
13:03 Oh, these are amazing.
13:04 So, Okay, I can't like, you know, unselect ones I took previously.
13:10 The trip attack is great.
13:12 The counter is amazing.
13:14 And fainting attack is pretty solid as well.
13:18 So, okay, I get two more.
13:20 Loads of these are so so good, by the way.
13:23 So, distracting strike to yeah,
13:25 give allies advantage against target on the next attack roll.
13:30 But only on a one attack roll.
13:31 It doesn't give yeah, advantage against that target like for the whole turn.
13:35 That's not as good, I don't think.
13:38 Disarming strike is nice.
13:40 One D8 bonus damage and also the enemy might drop their weapon.
13:44 Presumably there's a saving throw there.
13:46 Goading attack to force disadvantage on yeah,
13:50 any attack on anybody who's not you.
13:53 Oh, that's pretty good, actually.
13:54 Cuz yeah, that's a good way of protecting the rest of the team,
13:57 especially given Lae'zel is just a swimming in armor, health, etc., etc.
14:02 So, Oh, and on top of that, if they do go for Lae'zel,
14:06 that might trigger the counterattack.
14:08 So, oh, that's pretty good.
14:09 That's going to be hard to beat, actually.
14:11 You know what?
14:12 I'm going to go for that.
14:14 And on top of that, I'm going to go for yeah, precision attack.
14:18 So, at points I can add a D8 onto my attack roll
14:21 to make it absolute double major sure that I get a hit.
14:25 If it's a really important turn where someone absolutely 100% has to die.
14:32 Oh, and also hilariously, I can use goading attack to yeah,
14:36 basically force them to attack me.
14:39 And then you stage fright after that point in order
14:42 to give them disadvantage on their attack rolls against me.
14:45 So, when they miss, they'll take two D6
14:48 psychic damage and also I get to start counterattacking.
14:51 A counterattack that does yes,
14:54 two D6 plus four plus two plus one D4 and also on top
14:58 of that, an additional one D4 psychic if I've got Sonic overload on.
15:02 So, Oh, Lae'zel, you are a beast, aren't you?
15:07 Oh, and before we go, right, something I missed away the house
17:53 and his special cantrip making his weapons much stronger,
17:57 it only works on yes, staffs or clubs.
18:01 So, you know what, sir?
18:02 You can have the very appropriate nature's snare.
18:05 So, as a Absolute.
18:08 Its power is strong here.
18:11 Right, so that's Moonrise Towers over in this direction.
18:15 And bare minimum, the front door does not appear to be guarded.
18:19 So, okay, I've kind of stumbled into that by mistake.
18:22 Sorry, got turned around now.
18:23 That's not where I was meaning to go.
18:25 What we actually want to do is yeah, this building over here.
18:32 There's tables and what not outside.
18:34 I think this is actually what we're after.
18:38 So, yeah, there's a journal.
18:40 There we go, the Waning Moon.
18:41 There's a journal somewhere in here which supposedly is going
18:46 to give us details about the victims of a murderer.
18:50 So, right, we need to find a ledger.
18:54 However, that doesn't mean that's going to be the only thing in here.
19:00 There seem to be, you know,
19:02 old horrific warped monstrosities in all the buildings.
19:07 Like you.
19:08 You look like a terrible warped monstrosity of some description,
19:11 my friend, especially given this building
19:13 looks really really cooking big, actually.
19:17 So, okay, there's something more complicated going on here than just,
19:24 you know, nipping, grab a journal, leave again.
19:28 Keep an eye on the map.
19:29 That sign above.
19:32 This must be a brewery or distillery.
19:34 So, yeah, brewery or distillery, that's fine.
19:38 In we go.
19:40 We thought perhaps we might toast our victory here.
19:44 But alas, it was not to be.
19:48 So, okay, I see you over here, my friend.
19:52 A blighted troubadour.
19:55 So, you're a level four zombie.
19:57 Quite large amount of health for a level four zombie, but yeah,
19:59 not very good at fighting if it does come to that.
20:05 However, when we say zombie,
20:11 these guys don't feel like they're about to attack, mate.
20:17 Am I hearing voices down below?
20:22 Let's just make sure the fans and also jump.
20:26 I think we're now out of Yeah,
20:28 the dangerous zone given we've crossed that threshold.
20:31 So, okay, I could put the bloody moon lantern away.
20:34 There we go.
20:35 I'm not immediately dying.
20:37 Better and better.
20:39 And also, yes, thanks to the sword, I've got a plus one bonus to my performance.
20:43 Which given this place seems to be filled with troubadours.
20:46 I think I just saw an actor down here.
20:49 Okay, performance might actually be very important.
20:53 Oh, and even better, now when I cannot in the deep shadow,
20:58 we can turn on the lights.
21:00 Okay, we can make this place a way more nice and warm and chill.
21:03 So, hello there, blighted troubadour.
21:06 The very day golden pouches clinking.
21:09 Say hey for the pub.
21:12 A single thought is what I'm thinking.
21:15 Say hey for the pub.
21:18 Okay, it's possible that though he's speaking, he's not really with it.
21:25 He's just sort of repeating the same thing over and over again.
21:30 So, right.
21:31 Let's have you know, a quick look around.
21:33 See if we can figure out what's going on here.
21:35 This is just drinking games excellence.
21:38 Bare minimum though, we now know it's safe for us to, you know,
21:42 have a mosey around and an explore without being immediately attacked.
21:45 So, that's positive.
21:49 So, yeah, we've got the actor down there.
21:50 Maybe you'll be a bit more on the chattier side, buddy.
21:55 Oh, I think I've spotted the um problem, by the way.
22:01 Right, every building in this damn town has got a form
22:06 who's been somehow horribly warped and mutated in some capacity.
22:12 So, this is a Fizzbang form.
22:15 He's level six, but once again, like 400 odd hit points.
22:20 So, there was the doctor over at the medical center,
22:22 the tollkeeper over at the front door, and now you are here at the door.
22:29 So, potentially, if we don't play our cards right,
22:31 then we're going to be fighting you.
22:33 And you're sufficiently drunk that yes, various things just don't work on you.
22:39 In fact, he's immune to conventional damage.
22:41 Amazing.
22:42 And he can also belch me to death.
22:45 Better and better.
22:46 And yeah, if it does come to a fight,
22:48 everyone else in the pub is going to be on his side.
22:51 So, okay.
22:54 Based on our experience with Yeah, the tollkeeper and the doctor,
22:59 there should be a way to, like,
23:01 you know, somehow trick him, manipulate him, make friends with him, etc., etc.
23:06 Still, before we go down there, hello there, blighted patron.
23:10 I don't know you.
23:13 Perhaps I forgot you.
23:15 And right, once again, he can't really properly speak.
23:19 He's just that one line, and he's dumb.
23:23 So, it feels like Yeah, potentially there's something weird with these guys.
23:28 Like, they're still here and they could speak,
23:31 but they're not, you know, entirely 100% present upstairs.
23:36 Well, I can't see much else going on upstairs.
23:39 So, right.
23:40 Let's slip downstairs and see if that immediately pulls us into a conversation.
23:46 And yes, it does.
24:00 Clink.
24:02 GO BACK DOWN WHERE YOUR WHISTLE.
24:07 TELL your story.
24:11 Okay.
24:13 Telling my story is precisely what I'm good at.
24:17 And don't be rude, Arya.
24:19 You're sitting in this guy's pub right now.
24:21 So, what's the drink, good sir?
24:24 Only [groaning] the best.
24:27 Ambrosian and beyond.
24:33 Go on.
24:35 [groaning] Cheers.
24:37 Bottoms up.
24:39 Count [groaning] match.
24:43 Hells.
24:44 The curse has twisted this man beyond measure.
24:48 So, okay.
24:50 I suspect I need to outdrink this guy in some capacity.
24:56 So, give it a go.
24:57 Let's see Yeah, what the checks are.
24:59 Leaning in, you can see how the creature's skin barely holds it together.
25:04 The bulge of its belly is on the cusp of bursting wide open.
25:11 He looks set to burst.
25:13 And we'll probably be left hip deep in his juices.
25:17 Go on.
25:19 Drink.
25:21 Make it drink.
25:22 [groaning] Be strong.
25:27 You [groaning] and I both.
25:30 To our good health.
25:33 Okay, there's the flipping track.
25:37 If I can keep him drinking long enough, he'll literally explode.
25:43 So, okay.
25:44 The problem is what saving throw?
25:47 Oh, constitution.
25:51 I'm not good at constitution.
25:53 I'm better at pretending to drink.
25:57 Cuz yeah, that's dexterity.
25:59 I've got slight of hand proficiency, and I get advantage from cat's grace.
26:05 So, yeah, all we need to do is Oh.
26:09 It's a bit of a tricky one, actually.
26:12 So, yeah, 18.
26:14 I've got plus, like, eight or so.
26:17 So, yeah, a 10 on either dice.
26:22 That it don't.
26:23 I've got a bit of Okay, that 19 is fine.
26:26 Good.
26:26 Good.
26:26 Good.
26:26 Good.
26:27 So, okay.
26:29 Round one is fine.
26:31 But that's going to get trickier.
26:33 Like, that was just the first one.
26:36 I'm a bit worried about this, actually.
26:41 Ah.
26:41 [groaning] But such a small sip you take.
26:51 [clears throat] Fear [groaning] not.
26:56 You will soon quaff as I do.
27:02 So, okay.
27:03 He's reloading the glasses.
27:05 Yeah, there we go.
27:07 Filling up his.
27:08 Mine doesn't need refilling though, cuz I didn't actually drink.
27:10 Though, somehow he refilled it anyway,
27:13 despite the fact it should have already been full, but whatever.
27:16 Now, tell me the story.
27:20 A fable.
27:22 A saga.
27:24 Entertain [groaning] me.
27:28 Okay, now that I could do.
27:32 In fact, I've got so many talking options right now.
27:36 So, right.
27:38 I've got Yes, lost fortresses in the Underdark,
27:41 a tower with a powerful magic, silver tongue to devils and fiends and whatnot.
27:47 So, okay.
27:49 What's the most impressive adventure I've been on?
27:54 I'm going to say perhaps the most just exciting and dramatic
27:57 was the tower with a mysterious and magic all through it.
28:01 Like, that's a good tale to tell.
28:03 So, start with that one and go from there.
28:07 So, okay, that is 16.
28:09 But I've got Yeah, plus five, plus three,
28:12 plus a D4, and plus one from the sword.
28:14 I'm glad to remember to set the sword back.
28:17 So, right.
28:18 That should be fine.
28:20 Yeah, that eight is a very easy pass, actually.
28:23 So, even with some bad rolls, we're okay for now.
28:27 That was closer than I was expecting, actually.
28:30 The word of wizards.
28:34 I cry [groaning] all.
28:37 That's my Oh, I [groaning] wish it still stirred within me.
28:48 You [groaning] ask.
28:49 You drink.
28:51 Then you amaze.
28:53 And fuse [groaning] that stir me.
28:57 Again.
29:00 So, okay.
29:02 I now get to ask a question.
29:05 Though, oh.
29:07 Am I supposed to be asking a question?
29:10 Yeah, what happened to you?
29:11 That might give me useful information for outdrinking you in future.
29:15 Father [groaning] can reach laughter.
29:20 Not joy.
29:22 Not ever.
29:23 [groaning] Never.
29:26 Only laughter.
29:27 [groaning] Now drink deep.
29:33 Okay.
29:35 Laughter.
29:38 That doesn't sound like most of forms of magic.
29:41 Is it possible Catherynne's a bard or something?
29:44 Like, you're his son.
29:47 It's hard to say.
29:47 being a bit vague there.
29:49 So, uh yeah.
29:51 Once again, I feel that the best option is to drink, or rather pretend to drink.
29:56 I'm much better at that than anything else.
30:00 Now, this is going to be a bit of a tricky one, actually.
30:03 So, again, I need like a 10.
30:05 Okay.
30:06 We're fine on this occasion.
30:07 That's a okay.
30:09 More stories.
30:17 Tell me of Thorm [groaning] Fair.
30:21 Village vanquished.
30:25 Beast [groaning] bastard.
30:28 Okay.
30:29 On this occasion, you want to hear a story of a defeated enemy.
30:34 What is uh yeah, the single best enemy I've taken on?
30:39 And also, I've not taken on an albemuth.
30:42 I like you know, politely excused myself, but went away on didn't kill it,
30:45 but I guess we would just be lying there.
30:47 Bards are allowed to just lie.
30:50 So, you know what?
30:53 The bulette.
30:54 That was one a hell of a fight, actually.
30:57 That's a perfectly reasonable.
30:59 So, yeah, I don't know if that makes a difference to the difficulty of the roll,
31:03 but 16 should be doable.
31:06 Yeah, another unfortunate one there, but the 17 carried me.
31:09 That's a okay.
31:11 More wine.
31:13 I do not know what that is.
31:18 But, [groaning] as I imagine it, impressive.
31:23 Ask question.
31:26 Make your query.
31:27 [groaning] And drink once more.
31:33 I enjoyed the industry drinking contest.
31:35 I've not actually drunk anything yet.
31:38 So, here we go.
31:39 Now I hear him mention Ketheric, I can ask after him.
31:43 This might be how we start figuring out Ketheric's weaknesses.
31:47 Eternal.
31:48 [groaning] Invincible.
31:52 Forever.
31:55 Except not.
31:58 Another.
31:59 [groaning] Drink.
32:02 There we go.
32:03 Invincible and forever.
32:06 Except not.
32:09 Okay.
32:10 Do one more drink, and then ask a one more question.
32:13 He insists I drink, so we're going to drink, or rather like pretend to.
32:19 Up to 21 at this point.
32:22 This is getting nasty.
32:24 I'm going to like yeah, a 14 or something.
32:28 So, okay.
32:29 20, critical success.
32:31 Spot on.
32:32 I've not drunk one single sip yet.
32:35 This is great.
32:38 I know you.
32:42 I know I know I [groaning] am knowing.
32:51 [snorts] You want Father's personal mysterious secret.
33:06 Secret?
33:09 No.
33:09 [groaning] No, never.
33:13 Father said ordered, commanded.
33:18 [groaning] Don't say Don't say it.
33:25 [groaning] Hercage.
33:26 Hercage.
33:30 Thorm.
33:32 Perish.
33:32 [groaning] Die.
33:36 Buried.
33:39 Buried [groaning] in Thorm's tomb.
33:42 Father told me.
33:47 I [groaning] can't perish.
33:53 No.
33:55 [groaning] Neither.
33:56 Neither.
33:58 Too strong.
34:01 Too [groaning] [screaming] Okay.
34:10 So, um he's exploded.
34:15 But, more importantly,
34:17 we did indeed just learn something very cocking important.
34:23 Hercage, located in the Thorm mausoleum.
34:29 Right.
34:30 We just picked up a very, very important piece of information there.
34:35 And potentially equally importantly, right.
34:38 On your corpse, nothing is hugely of note,
34:41 just a giant pile of yeah, conventional stuff there.
34:45 Send that all to camp, but all of money.
34:47 The rest of that is just yeah, basic little components that for crafting.
34:52 Lovely.
34:54 And one a key as well.
34:56 Probably I don't need it, but best to have it than not.
35:00 So, right.
35:02 With the you gone, sir, let's see what else we've got floating around here.
35:07 There we go.
35:08 That key gets me a back outside.
35:11 Actually, it doesn't.
35:13 It gets me into a backstage area.
35:15 There's like a cage back here.
35:17 So, right.
35:18 Start cracking open all the chests and whatnot.
35:20 Let's see what else we can learn, because there might be more we can
35:24 uh figure out here related to Ketheric's weakness,
35:28 the way we ultimately take him down.
35:31 So, basic resources have been on top of that.
35:35 I wonder where it deals acid damage.
35:38 They also inflict a noxious.
35:41 I was about to say that's a good uh for yeah, Lae'zel,
35:45 but the only way she's doing acid damage is No, that's a ring, actually.
35:51 So, hang on.
35:52 Noxious fumes.
35:54 Hostile creatures take another 1D4 of acids.
35:59 Lae'zel, what have you got on your wrist right now?
36:03 Dexterity up to 18, and also attack plus one.
36:08 That's a pretty good.
36:10 Cuz I could give her that.
36:12 Then every attack it would be doing a 1D4 to surrounding enemies.
36:18 Which is nice, but I feel like yeah,
36:20 dexterity 18 uh for the initiative combined with attack plus one,
36:25 that's just a lot better.
36:27 And here's something interesting.
36:29 In the back room of this pub, poisons and elixirs of poison resistance.
36:37 That strikes me as yes, a plot.
36:40 Poison a bunch of drinks,
36:42 give yourself the poison resistance so you could drink a long,
36:45 and everyone else dies.
36:48 Yeah, that was some dodgy stuff going on here.
36:52 And here we go.
36:53 Father Ketheric.
36:54 Okay, more interesting bits of information.
36:57 So, this is where things went wrong uh for the Mason.
37:00 He was pretending to be a Sharren until he got
37:03 drunk and admitted he was still a worshiper of Selune.
37:07 That's how things uh yeah, went to hell uh for the Mason's Guild.
37:11 And someone came in and discovered all the dodgy stuff that was occurring here.
37:17 However, before they could go to Baldur's Gate and bring the authorities,
37:22 yeah, she wants the bribe, but didn't have the money.
37:26 Such is my good fortune.
37:27 I possess all manner of barrels.
37:32 We might want to crack open all the barrels around here.
37:34 Got you.
37:36 Oh, and speaking of which, yes,
37:39 somebody poisoned the Father Ketheric himself, but he's fine.
37:44 That was probably Jaheira.
37:46 She told us that the first time we met her.
37:49 She like shot him, but he just shrugged it off.
37:52 So, right.
37:53 It was probably a poisoned arrow.
37:55 But, by that stage, he was already unkillable due to this secret in Hercage.
38:02 Right.
38:03 One more fun thing here, which is a special weapon.
38:07 Where if you're drunk during a fight, you've got advantage on all attack rolls,
38:12 and also do additional like mini thunderwave damage with every attack.
38:17 Which is hilarious, but yes, my characters generally don't get drunk.
38:21 We'll send that to camp and maybe find a use for it later.
38:25 And yeah, beyond that, we've got a one trapped door here.
38:29 Let's try that open, because I suspect there might just be yes,
38:33 a corpse [snorts] in one of those barrels at the back.
38:37 There we go.
38:38 A skeleton in the barrels.
38:40 There's actually nothing we can loot off them.
38:42 And finally, we've got some sort of special book here.
38:45 Research notes.
38:47 They describe a powerful venom extracted from a rare purple worm.
38:52 Thavold Thorm sought to create a fatal poison using the worm's gullet.
38:58 He procured several parts of a worm gullet, but rinsed [music] one in error.
39:02 The poison he brewed was noxious, but not fatal.
39:06 Thavold devoted months to formulating a deadly
39:09 poison with the remaining ingredients, without success.
39:14 After exhaustive experimentation,
39:17 he was able to make a near deadly extract from the glands.
39:21 But, to complete his poison, Thavold required one last ingredient,
39:26 the petals of a corpse rose.
39:29 The book's index reveals corpse roses may grow near tombs,
39:33 mausoleums, and particularly redolent cadavers.
39:38 Thavold enlisted a courier from Baldur's Gate to obtain corpse rose
39:42 petals and other ingredients and deliver them to a covert location.
39:48 Unfortunately, a deep purple stain darkens
39:52 the final page obscuring the parcel's destination.
39:56 I think I picked up a corpse rose in the graveyard just over the road actually.
40:01 But okay, I'm good at investigation.
40:04 We should be able to figure this out without it being a too flippy difficult.
40:08 So, yeah, give that a go.
40:12 Natural 20.
40:13 Lovely.
40:14 Your mind separates the black from the blue revealing the stash's location.
40:20 You mark your map as a reminder.
40:23 With the corpse rose petals the package
40:24 contains you might create physical's purple worm poison.
40:29 So, okay.
40:31 I'm guessing that yeah, that poison would be like the ultimate poison.
40:37 Maybe a poison which if we could get rid of his immortality,
40:41 could it even kill Ketheric?
40:44 So, here we go.
40:44 Just extract all ingredients.
40:46 We haven't done this for a while.
40:47 There's a whole bunch of bits and pieces.
40:50 So, hang on.
40:51 Hang on.
40:53 Where do we have that's new beautiful purple worm toxin?
41:02 I can actually flipping craft that immediately.
41:06 So, yeah, purple worm slime.
41:09 Except hang on, is that actually good enough?
41:10 No, that's a basic one.
41:12 Hang on.
41:14 We need the salts of the corpse rose.
41:17 Oh, yeah, I've got one corpse rose.
41:20 But you need multiple to create salts.
41:24 And yeah, there's the stash just beyond the house of healing.
41:27 So, no need to rush to that.
41:31 We've also got the Thorn Mausoleum.
41:34 John, obviously it's beyond the cookie graveyard.
41:37 This is where the graves are located.
41:39 Okay.
41:41 Got a lot of things that we could like, you know, go and investigate right now.
41:45 But eyes on the prize, John, because yes, you're here for one particular reason.
41:50 That ledger.
41:51 And speak of the devil, yeah,
41:53 according to the map it should be somewhere around here.
41:57 But I know this location has, you know, multiple floors.
42:00 So, there's the rat bat by the way.
42:05 Hang on.
42:06 What's a rat bat?
42:08 That's just a baseball bat with nails in it.
42:10 I love it.
42:11 Though, by the looks of it, yeah,
42:13 it doesn't really do much aside from having advantage against beasts.
42:18 Oh, and hang on, while I was just grabbing that something onto the floorboards.
42:24 There we go.
42:25 That's the ledger.
42:26 Which for some reason was hidden away.
42:30 So, yeah, this was from the period when dark justiciars
42:34 and Selune followers and Shar followers were basically all betraying each other.
42:38 Things were not going well for anybody actually.
42:41 So, yeah, by the looks of it this is one
42:43 person who just hung out in the pub eavesdropping on conversations.
42:47 Anyone who said anything against Ketheric
42:50 got immediately turned into the dark justiciars.
42:52 So, yes, that's a bit of an unpleasant thing to do.
42:56 And yeah, maybe of interest here there's an empty second page.
43:02 Which makes me think there's something is here.
43:04 I'm just missing in some capacity.
43:07 Like, you know, something written in invisible ink or something like that.
43:12 Still, we've got the ledger.
43:14 So, yeah, I'm just going to check around
43:15 to see if there's anything else worth looting in here.
43:18 But once we've done that, we're heading back to what's-his-face,
43:22 he who was out in the wilderness.
43:24 What, up on the top floor we've just gone to yeah,
43:27 a whole bunch of booze I've sent straight back to camp because,
43:30 you know, it's supplies and whatnots.
43:32 Right, so one more thing to note on the way past,
43:35 which is from the pub you can get down to the low ground
43:40 by the water and literally go underneath
43:43 the bridge that leads to Moonrise Towers.
43:48 It looks to me like, yeah,
43:50 potentially there might be more ways I can go around here.
43:56 It's risky to enter Moonrise with an unwelcome companion.
44:01 You can pass as a true soul, but they cannot.
44:04 Be sure to keep them close so you can speak
44:06 on their behalf if the cultists ask too many questions.
44:10 Okay.
44:11 Also, Halsin, you're not actually infected with a tadpole,
44:16 so you can't actually come.
44:18 Sorry about that.
44:19 You might need to go and wait in camp, my friends.
44:21 Valuable lesson learned, don't go any deeper.
44:25 But yeah, looks like we could definitely go
44:27 to the Moonrise docks over to the side as opposed to walking in the front door
44:32 if that turns out to be the better option.
44:34 There are multiple ways to approach this location.
44:37 But yeah, don't worry about that for now.
44:39 Instead, just head back into the wilderness.
44:41 We've taken out the local enemies already.
44:43 And then I thought we had, but I swear I just heard some noise from over here.
44:50 Don't worry about them.
44:52 So, oh, never mind, it was probably just the fairy yelling at me.
44:55 Right.
44:57 Keep on keeping on because there we go.
44:59 Just past the campsite, there's this chappie right here.
45:03 So, hello there, he who was.
45:05 Let's talk about, yes,
45:07 this person who stitched on a lot of her friends to the dark justiciars.
45:11 The air stirs in trepidation.
45:15 You have the ledger.
45:17 And I do indeed.
45:19 So, yeah, I'd like to know precisely what your plan is, my friends.
45:24 To punish a murderer.
45:27 If that is not enough, leave.
45:29 I have no time for those lacking commitment.
45:32 So, yes, once again, she's already kind of dead, but you know what?
45:38 Given the ledger, let's see how this plays out.
45:41 We have it.
45:43 Her lies, her guilt.
45:45 Madeline reported her friends to a dark
45:48 justiciar and fled when they were butchered.
45:51 Well, she flees no more.
45:55 I will be the conduit for Madeline's spirit.
45:58 I will force her to face trial and you will be the judge.
46:03 Make her beg.
46:05 Make her suffer.
46:07 That's not typically what judges do in a trial, but okay.
46:13 As a bard, let's hear her story first.
46:16 I would like to get both sides of this tale before I decide what to do.
46:20 Careful.
46:21 For a serpent in life is a serpent in death.
46:35 Witness.
46:39 [sighs] [groaning] [screaming] [crying] You.
46:59 You said I was going to be punished.
47:01 That you'd be the judge.
47:02 But I didn't mean to hurt anyone.
47:05 Right.
47:05 So, this is not the typical form of speak with dead.
47:10 We're not like bringing back a corpse to ask it some basic questions.
47:14 She seems a way more chatty and coherent than a typical corpse.
47:17 We've straight up brought her spirit
47:19 back and currently it's inhabiting his body.
47:23 So, I'm going to be honest, Madeline.
47:27 That is not a good start.
47:29 Like, you knew that the Sharans were dodgy and vicious.
47:33 Like, everybody knows the Sharans are monsters.
47:36 Apart from Shadowheart who seems mysteriously blind to the fact.
47:39 But you know, the vast majority of people,
47:42 they hear Sharans, they know it's a problem.
47:44 In fact, the first time we really spoke to Shadowheart about this, she sort
47:48 of admitted she was a Sharan knowing that I might well have a problem with it.
47:53 They are widely known as a bunch of bastards.
47:56 You knew that something very bad was going to happen to your friends.
48:00 And I suspect given what we've seen, it was very nasty indeed.
48:04 And if you didn't know the details, that's because you didn't want to know.
48:08 So, yeah, I'm not liking that initial response from you, Madeline.
48:12 I said it didn't mean nothing.
48:14 That Ben and Matt were just drunk and whining.
48:18 The dark justiciar promised she was going to chat with them.
48:22 She promised.
48:24 So, okay.
48:25 If it was just drunk complaining, why did you report them at all?
48:30 The dark justiciar said to report everything.
48:33 Big or small.
48:35 She ain't the type you say no to.
48:37 She gave my dagger each and told them to press it against their stomachs
48:43 on the count of three to start stabbing and not stop till she said so.
48:49 She never said stop.
48:53 I'd do anything to take it back.
48:56 Anything.
48:58 No, I'm not impressed with you right now, Madeline.
49:01 Because, yeah, basically the choice you had was either leave something
49:05 out of your report and even if you had left that out,
49:08 you would have put two other people in the report
49:10 who would have been condemned to death anyway.
49:12 But you're just sad because it happened to your friends.
49:16 And you would rather condemn two of your friends to something
49:19 very unpleasant even if you didn't know what it was going
49:21 to be as opposed to not filing a full report because you
49:26 were scared what would happen if you didn't file a full report.
49:29 And if you were that scared of what was
49:31 going to happen if you didn't file the full report,
49:33 you knew something much worse was going to happen
49:35 to the people who were speaking ill about Cathartic.
49:38 So, yeah, this is not acceptable.
49:41 So, right.
49:43 What are we going to do with here?
49:46 Tavistock where you are character in a tale
49:48 of mine and kill you off immediately.
49:51 When I tell this tale, you would be a villain.
49:53 The dog justicier is to blame.
49:55 That's true.
49:56 The dog justicier is ultimately to blame.
49:59 But you helped.
50:01 So, you know what?
50:02 I think it's fair that you have to do to yourself
50:04 first so you see what ends up happening to your friends.
50:08 So, all right.
50:08 That is only 14.
50:10 That is really not so bad at all.
50:12 So, yeah.
50:14 Just roll the dice.
50:15 That should be a nice easy pass.
50:17 So, yeah.
50:18 Even with stakes that is very very easily passed right there.
50:22 So, uh that strikes to me as a fair resolution for you, Mateline.
50:26 You have to suffer what your friends suffered on account of your cowardice.
50:34 Like this?
50:37 [panting] And okay.
50:39 We're going to repeat precisely what was said to her friends.
50:42 Start stabbing and don't stop until I say so.
50:49 I'm sorry.
50:52 I'm so sorry.
50:57 [gasps] And okay.
50:58 I didn't say stop because no one said stop to your friends, did they?
51:02 They had to keep going until they were dead.
51:05 And also appreciate that Shadowheart is just in the background saying,
51:07 "Yeah, I approve of this.
51:09 I like people being forced to stab
51:10 themselves in the stomach over and over again.
51:12 Glory to Shar.
51:13 I have no problem with my religion whatsoever." So, right.
51:17 Just keep on keeping on.
51:19 Nice easy 17.
51:21 So, yeah.
51:21 She just keep on stabbing, Mateline.
51:24 I'm [screaming] sorry.
51:37 [panting] You vile sadist.
51:44 [laughter] What have you done to me?
51:46 Oh, right.
51:47 That was his body that we just did that to.
51:50 So, you said to punish her.
51:53 Okay.
51:54 I'm really sorry.
51:55 There's been a bit of a miscommunication going on here.
51:58 Not to the POINT OF KILLING THIS BODY.
52:01 YOU WILL JOIN ME IN THE DARKNESS OF OBLIVION.
52:05 YOU TREACHEROUS INSECT.
52:08 NO, I literally did the thing you asked me to do.
52:10 So, uh oh.
52:14 judged and found wanting.
52:14 Okay.
52:15 So, um it turns out I went a bit too far for the yes sinister vengeance ghost.
52:24 That suggests I really went too far
52:26 if the sinister vengeance ghost decided that yes,
52:29 I actually went way over the line.
52:32 Okay.
52:33 Let's just put that down to a miscommunication.
52:35 I am really sorry about this.
52:37 I kind of thought that's what you wanted me to do.
52:40 But yes, what we can do immediately is
52:42 a counter spell to stop him doing fear on me.
52:45 That's good.
52:46 So, he's just wasted his primary action which is a brilliant.
52:50 And then yeah, he's healing with his bonus action.
52:54 And okay.
52:54 We've now got a fight on our hands because I got a bit too you know,
52:59 bloody vengeance stab happy.
53:01 And right.
53:01 The situation with him is everyone's got disadvantage
53:05 on saving throws within a 3 m of this creature.
53:09 But not attack rolls, only saving throws.
53:11 And yeah, elves get to be immune.
53:15 Do I have any?
53:16 Well, I've got Shadowheart.
53:17 She's half elf.
53:18 I'm not sure whether she's affected or not.
53:20 No, she still seems to have the effect on her.
53:22 So, only like full elves get to count in terms of immunity to that.
53:27 So, okay.
53:28 Um you've got to go down as does what may
53:31 or may not be the flipping Raven Queen goddess or whatnot.
53:35 I'm still suspicious you're a goddess in disguise.
53:38 And yeah, we've got AC 15, wisdom of 14, dexterity 18.
53:42 So, yeah.
53:43 Wisdom and stance attack rolls.
53:44 She is a pretty vulnerable to all sorts of bits and pieces.
53:48 The question is yeah, what's the right approach to deal with the you?
53:51 Cuz we do have a 70% chance to hit this guy with laser hour.
53:55 Which is a fine, but I would love to be able to do better.
53:59 So, I'm going to yeah,
54:00 back off a bit and see if a maybe I can drop fairy fire on both of you.
54:07 If I could land it on you, that would be ideal.
54:09 So, uh I just landed that on a lot of things.
54:14 But okay.
54:15 We did get you.
54:16 So, yes.
54:17 You're now vulnerable to every attack thanks to advantage.
54:20 That is a much better.
54:22 And while I do have a yeah, these newer psychic abilities and whatnot,
54:26 they take an action to activate which is a bit of a problem.
54:30 So, yeah.
54:33 Best thing we could do as a starting point is probably force him to yeah,
54:38 attack me or deal with disadvantage.
54:41 So, we'll do a goading attack.
54:42 That new attack immediately.
54:44 Excellent.
54:45 Go in.
54:46 So, I slap you with a lot of flipping damage.
54:49 You're now stuck.
54:50 Hang on.
54:52 Are you sticking attacking me like straight away?
54:54 Like did that work?
54:56 So, not seeing anything on your character that says that worked.
55:00 Possibly you just saved against that.
55:02 Hang on.
55:03 Yes, he succeeds on a saving throw.
55:05 So, that didn't work.
55:07 So, okay.
55:08 Let's with my extra attack try something
55:10 else on this occasion, knocking you over.
55:14 And that worked much of flipping better.
55:17 So, Wait.
55:20 Hang on.
55:20 Yes.
55:21 Now I've got more attacks thanks to war priest.
55:25 So, yeah.
55:25 This is my war priest attack right now.
55:28 You're now down on the ground.
55:29 So, that might make you more vulnerable to the goading attack.
55:33 So, attack number three.
55:35 Let's go.
55:36 Beautiful.
55:37 So, he's almost dead.
55:39 When I say almost dead, Okay.
55:41 Quick action surge.
55:43 So, now I've got yes, another action ready to go.
55:46 So, just go in with a regular attack.
55:50 Down to one.
55:51 And luckily, we can now do an extra attack off the action surge attack.
55:56 And that finishes you off.
55:58 So, right.
55:59 That's him dead.
56:00 He made a bad decision getting angry at me when
56:03 I basically just did to what you told me to do.
56:06 But yeah, there's now nothing more I can do to you.
56:09 And bear in mind I could in theory have used precision attack.
56:11 That doesn't take like a bonus action or anything.
56:15 And then yeah.
56:16 We could in theory like you know, I just start doing a body conspiracy.
56:21 But I feel like we're under control.
56:22 So, I'm just going to like you know, I do a nice No, not that.
56:25 We're just going to like sing a nice song here.
56:28 How about the power?
56:29 We've not performed that one for a while.
56:30 So, we just get on with that.
56:32 Lovely.
56:33 Ends my turn.
56:35 And yeah.
56:36 You try and take out my vision and then
56:38 immediately get absolutely annihilated by the counter strike.
56:42 A lovely counter strike.
56:43 That's great.
56:44 So, yeah.
56:45 As for Halsin here, we can use my bonus action to shillelagh up here.
56:51 Marvelous.
56:53 And then just go in for an attack.
56:55 And now that attack is using Hang on.
56:58 We should definitely be able to like get over to this guy, right?
57:02 Then yeah, 96%.
57:05 Because Hang on.
57:06 What's the benefit of doing that again?
57:08 Yes, I'm using my wisdom for attack rolls.
57:11 Which combined with a flipping advantage off
57:13 of fairy fire means a 96% chance to hit.
57:18 So, down you go.
57:19 Job done.
57:21 I should probably reflect on this a little bit because yes,
57:24 I was literally you know,
57:26 sent on a mission by a mysterious time displaced spirit of vengeance.
57:30 And I did so much vengeance, he eventually stood up and said, "Whoa.
57:34 Okay.
57:35 You know what?
57:35 You went a bit farther.
57:36 I've got to stop you." It's possible I'm not a good person.
57:41 And okay.
57:41 Nothing too special on a him to be honest.
57:44 A basic spear, basic armor.
57:46 So, they're back to camp.
57:48 We've got yeah, one of those arrows that explodes and pushes people back.
57:52 And that can be of use.
57:54 Now, potentially who my friend are you?
57:58 He who was What ails thy mind?
58:01 The queen was player.
58:02 A foretaste to the Shadowfell with a old you haste.
58:06 Oh, this is definitely related to the Raven Queen.
58:09 And I just killed her messenger.
58:10 And also yes, possibly like her avatar or something
58:14 given that it was a big white raven.
58:18 I'm concerned this is going to have consequences down the line.
58:21 Okay.
58:22 But it's possible he just gone a bit bananas given it sounds like yes,
58:28 if these people come into our plane from the Shadowfell, yeah.
58:33 The curse kind of gets them a bit over time.
58:35 So, okay.
58:36 I was completely in the right.
58:38 He was the one who went bananas due to curse exposure.
58:41 So, I am morally in the clear.
58:44 Still, I would say having been told to chill out by the spirit of vengeance,
58:47 how about we call it a punt there.
58:50 But next time Right.
58:52 I think it's a finally flipping time.
58:56 We're going in to Moonrise Towers.
58:58 And by the sounds of it, yeah.
59:01 If I take a team that is entirely unaffected with the parasites,
59:05 I should be able to just walk in the front door.
59:08 So, yes.
59:09 Indeed.
59:09 We're entering a hugely important new area next episode.
59:12 So, hopefully you join me for that.
59:15 But in the meantime, I've been John.
59:17 This has been Many A True Nerd.
59:19 And this has been the wonderful Baldur's Gate 3.
59:22 Thank you very much.
59:23 And goodbye.
59:26 So, okay.
59:27 Um I've been outwitted by a butterfly and beaten up by a fish.
59:32 Stop right there, criminal scum.
59:34 But you didn't steal anything.
59:36 I'm sorry I TOUCHED THE SHOES WHILE I WAS SHOE SHOPPING.
59:39 OKAY, I feel like I may have just um walked in on something.
59:43 What about this person?
59:44 Can we talk to this person?