Matrix Bullet Time Effect - Full After Effects Tutorial
Ignace Aleya
0:00 All right.
0:00 So, in today's video, I will show you how to create
0:02 this really cool bullet trail effect from the Matrix.
0:05 I will also show you how to create this 3D bullet pass by effect
0:09 in Adobe After Effects without use of any
0:11 external plugins except for the bullet trail effect.
0:14 I will show you the with plugin and without plug-in version.
0:17 If you want to work with the exact same video files as me,
0:21 get my project files as well as my film making checklist.
0:24 Link is in the description below.
0:26 It's 100% for free and it will help you create better videos.
0:30 All right, so we're going to start it off
0:32 with the 3D bullet effect passing by the camera.
0:35 After that, we're going to jump into the bullet trail effect.
0:38 And all of this has been made possible by today's video sponsor, artlist.io.
0:42 I'm always happy when Art List reaches out to sponsor one
0:46 of my videos because I actually use them all the time,
0:49 whether it's for their music, sound effects, and stock footage.
0:52 And they actually just launched Art List Studio,
0:55 which gives you full control to generate any shot.
0:58 You can create your own character, your own location,
1:02 and keep consistency throughout all your generations, which is a gamecher.
1:05 And when you sign up for the Art List AI Pro plan,
1:09 you get 50,000 free credits to get you started.
1:11 Link is in the description below.
1:13 And for this effect, I will also be using our free Hollywood VFX bundle,
1:17 which you can download totally for free.
1:19 Link is in the description below.
1:21 All right, here we are in Adobe After Effects.
1:24 I have this footage right here of a man shooting
1:27 a gun towards the camera while the camera is moving backwards.
1:30 And this is exactly what I want.
1:32 So, I'm going to click and drag this onto this icon right here,
1:35 which will drop it into a new composition.
1:37 The first thing that I want to do is track my camera.
1:40 So, I go over to the tracker panel and click track camera.
1:43 If you don't see that, you can go over
1:46 to window and then open the tracker right here.
1:48 So, click on that.
1:49 And while that is running in the background,
1:52 I'm also going to set the resolution here to full.
1:55 And I'm also going to click on track motion.
1:57 So I also want to track the motion here of the gun barrel.
2:02 So I will go to the gun barrel just like that.
2:06 And I will make the search a little bit bigger and the center
2:10 a little bit smaller so it knows exactly what to look at.
2:14 And then I will track it forward by clicking right here.
2:18 So right here it's losing it.
2:20 So I'll go back to the moment where it didn't lose it yet and then go frame
2:25 by frame and then again track it forward
2:29 and keep doing that until you have a perfect track.
2:33 And there we go.
2:35 So now we have a tracked version of the gun barrel which is perfect.
2:39 So I'm going to create a new null object and call this gun barrel.
2:42 And then I will go over to edit target and I will choose the gun barrel here.
2:47 Click okay.
2:48 Make sure that the time scrubber is at the beginning
2:50 of the timeline and click apply and okay.
2:53 So now we have this null parented to the gun barrel.
2:56 And in the meantime, the 3D tracker should also have done its job.
3:00 And we can see that it's doing a perfect job here.
3:03 So now that we have this, I will select my floor here
3:08 and then right click and then set a ground plane and origin.
3:13 So now the origin of my scene is right here.
3:16 So now if I'm going to import the bullet that you
3:20 can also download for free with the link in the description below.
3:23 I created this asset in Blender.
3:24 I'm just going to import this into my composition.
3:27 And now with recent updates of Adobe After Effects,
3:31 you can just import GB files which is extremely awesome.
3:35 So I'm going to make comp size and click okay.
3:40 And then I'm going to right click new
3:42 and I'm going to create a new light as well.
3:45 And I'm going to make sure that this is an environment light.
3:48 And I'm going to click okay.
3:50 Next we serve to polyhaven.com.
3:51 Right here you can find free HDRI files.
3:54 This is going to be necessary in order to lit
3:58 our bullet or in order to light our bullet.
4:01 So, I'm going to choose an outdoor setting
4:04 and find something that resembles whatever we have.
4:09 So, maybe something urban.
4:12 Let's say I'm just going to pick this one
4:14 right here and I'm going to download it.
4:16 I'm just going to import it right here.
4:18 And then I'm going to drag and drop it right here into my timeline.
4:22 So, I can uncheck it so we don't see it.
4:25 And then we can go to our environment light,
4:27 open up the options here, and you should be able to see source.
4:31 And right here, we can choose our EXR file,
4:34 and that will change that to our light map as you can see right here.
4:37 Now, if you don't see that, toggle the switches,
4:39 and that should um pop it up right here.
4:42 So, now we have our bullet, and if we're going to play it,
4:46 it should also uh be tracked in our system, which it's not yet.
4:49 So, I'm going to choose my 3D camera tracker.
4:52 I'm going to right click here and create a solid end camera.
4:56 And now, there we go.
4:58 Our bullet should be tracking u should be tracked
5:01 in our footage as you can see right here.
5:04 Okay, perfect.
5:05 So, we can uncheck the um solid or if you
5:08 want to just make sure that everything is tracked well,
5:11 you can just rotate it a little bit,
5:14 make it a little bit bigger to see it a little bit better.
5:21 and then add a grid effect to see if it's tracking well.
5:24 And it seems like it's doing a a good job here.
5:28 So, perfect.
5:28 We can uncheck this.
5:30 Now, we can focus on our bullet.
5:32 So, I'm going to choose my bullet.
5:34 I'm going to position this right here at the gun.
5:38 And I'm going to check if it's tracked well.
5:42 Here, it seems like it's tracked well.
5:44 So, maybe we don't need the extra null.
5:47 The reason why I did it is because I tracked my scene,
5:50 but hand still has a little bit of movement.
5:52 So, I still wanted it to kind of follow uh the hand movement,
5:56 especially at the beginning.
5:57 Um, but you can do it in either way.
5:59 So, that's why I showed you.
6:00 We can again choose our bullet.
6:02 And now I'm going to rotate it in the right angle.
6:06 So, 90° towards here.
6:08 Maybe a little bit more like that.
6:11 Try to match it in the same direction the gun is pointing at.
6:15 and then reposition it to the center of that gun.
6:18 Press S on the keyboard.
6:20 Scale it maybe to 5%.
6:22 Maybe that's a little bit too small.
6:25 So, a little bit bigger.
6:27 And we can zoom in here.
6:29 Hold control if you want to scale it just a little bit and then reposition it.
6:34 Let's see if this is working.
6:36 So, right here you can see that it's not matching
6:39 or tracking to the gun and that's because of the hand movement.
6:42 So what I can do here is if you don't see that parent and link
6:45 and parent and link it to the gun barrel and now it should be able to follow.
6:50 We can always skip this part.
6:53 So now that we have this here, what I will do is press P on the keyboard
6:59 and click on the stopwatch for the position.
7:01 Also press R on the keyboard and click
7:03 on the stopwatch for orientation for if you
7:05 want to change the rotation a little bit
7:07 later um when it's closer to the camera.
7:10 Then we're going forward in time and we're going to point it right here.
7:16 And you can see before we're actually going to fire it,
7:19 I'm going to rotate it a little bit more towards the camera.
7:22 And I think I like this here.
7:24 And maybe a little bit more to the right,
7:27 to the bottom, to the right, closer to the camera.
7:31 And we're going to keep doing that until we feel like it
7:35 has a nice perspective that is passing the camera very very closely.
7:39 So this is pretty cool.
7:41 Let it pass here.
7:42 And then we can move these two key frames a little bit further into time.
7:48 And at the beginning we can right click key frame assistance easy ease.
7:53 And let's see how that looks.
7:56 The bullet is flying in our scene here and giving us pretty nice results.
8:03 Okay, right here it's we're going to have to change the position even more.
8:08 So, make it past the camera here.
8:11 And that's because we're further in time of our clip.
8:18 So, just do that again.
8:22 And so, like this, you can match uh the bullet.
8:25 And if you want to try it in the other way, so depending on your scene,
8:30 this is going to be one technique or the other,
8:33 you can delete the 3D uh camera tracker and the solid here.
8:38 And we can focus.
8:39 Um, so let's just go to the beginning again and reset our settings here.
8:46 And then position the bullet to the gun.
8:56 And then we're going to parent it to the gun barrel.
8:58 And now we should see that it's matching here.
9:01 And right here, we can go to the gun barrel,
9:05 press U on the keyboard, and just delete this key frame here.
9:10 And right here, it actually doesn't matter anymore.
9:13 It's especially in the beginning when I shoot.
9:15 So, press S on the keyboard.
9:17 Maybe scale it down even more.
9:19 And make sure it's in the right angle.
9:25 There we go.
9:26 Position it.
9:27 Press P on the keyboard.
9:29 Click on the stopwatch and then further into space.
9:33 You really want to push it forward towards the camera.
9:39 And keep kind of a a natural line in mind.
9:46 And let's see if we like this.
9:51 Of course, we have to trim the bullet after it passed.
10:00 Looks really cool, to be honest.
10:07 Maybe right here.
10:08 I do want to give it a little bit of a curve
10:12 and just position it a little bit more here, I guess.
10:20 And why does it go up right here?
10:25 I also want to keep it down.
10:29 And we can actually start it from here.
10:34 That looks great.
10:35 Okay.
10:36 So, we have our bullet flying towards the camera.
10:39 I'm going to import the free VFX pack
10:42 that you can download with link in the description below.
10:45 And from this I'm going to use a few elements here.
10:51 So first off we have the bullet shells here.
10:56 Let's take a slower one.
10:58 This one right here.
11:00 I'm going to import that to my scene.
11:03 I'm going to place it at my gun and also scale it down quite a bit.
11:10 Zoom in where necessary.
11:12 Maybe something like this.
11:15 place it over here.
11:18 Press P on the keyboard.
11:19 Click on the stopwatch.
11:21 Go to the end of um our clip and just move
11:24 it over here to the side and maybe to the floor.
11:27 And then click here.
11:29 Press G on the keyboard.
11:30 And now we can drag this out and make some kind of arc.
11:34 And do the same here at the bottom.
11:36 So it gives it kind of this feeling.
11:38 And then at the beginning we're going to also drag this to the gun barrel.
11:43 And so now we have the ejection of our shell while the bullet is flying.
11:48 And that just gives us a better final touch.
11:51 We can also enable motion blur for both of these layers.
11:54 Okay.
11:54 And then we can also I'm going to choose an explosion
11:58 here and use the first explosion and just right here trim it.
12:05 I'm going to right click time time stretched.
12:10 Let's say like 25.
12:12 pretty fast.
12:13 And so we get some kind of um muzzle flesh,
12:17 but of course it has a little bit too much detail and everything.
12:23 So first off, I'm going to scale it down quite a bit like that.
12:30 And then press T on the keyboard and fade it out over time.
12:40 And then I'm also going to add a curves here.
12:48 Just push up the black here.
12:53 And we can wait with the fade out here.
13:01 And maybe time stretch.
13:03 Set it to 50 instead of uh 25.
13:09 And we can also parent this to the gun barrel.
13:16 And then I'm going to create a new adjustment layer.
13:21 Call this bokeh.
13:23 Add a camera lens blur effect.
13:26 Set it to zero.
13:28 And then make sure the explosion, well actually the exposure,
13:33 no just the bullet here is above this adjustment layer.
13:36 And then click on a stopwatch for the blur radius.
13:39 And like right here where the bullet becomes very visible.
13:44 We want to give it some blur to the background.
13:48 And press U on the keyboard and maybe move
13:52 it over a little bit more to the right.
13:55 And so now we have this kind of focus
13:58 pull towards the bullet after uh everything has been shot.
14:01 And for the first key frame, we're going to right click, key frame assistance,
14:06 easy ease, so it uh has a gradual transition towards that blur.
14:13 And if you still feel like this is going too fast,
14:15 you can drag this out in the graph
14:18 editor and that's going to give you better results.
14:21 So, I'm also going to change the resolution to quarter
14:25 just so I get a very quick preview here.
14:29 That's pretty cool.
14:30 Press N on the keyboard to end your comp and then trim comp to work area here.
14:36 I'm going to close everything.
14:38 And now I'm going to focus on my gun here.
14:42 So, we have the gun.
14:44 I'm going to duplicate the gun barrel and I'm going
14:50 to parent my bullet here to the gun barrel too.
14:53 Select both of these layers and then I'm going to control
14:56 shift C and call this bullet travel and click okay.
15:00 And so now we have our bullet pre-omposed.
15:02 And that just gives us the option to add
15:05 a curves effect here and brighten up the bullet
15:07 if you want to maybe change it back
15:10 to full resolution so we can see our bullet better.
15:14 Uh maybe you want to give it more color.
15:17 Uh so that's where this comes in.
15:20 So that's completely up to you original with a little bit of editing.
15:29 And you can also add an RSMBB, but that's a paid plugin,
15:34 although it's the best option here for fake motion blur.
15:38 And that's just going to add a little bit more realism to our bullet.
15:45 Okay.
15:45 And that's how to create this effect.
15:47 If you want, you can now do a quick color grade to give it that matrix look.
15:52 And we can create a grade adjustment layer.
15:55 Add a tint effect and give it a greenish kind of core.
16:01 Click okay.
16:02 And then here change the blending mode simply to core.
16:05 And then we can lower the uh intensity here.
16:09 And we can also add a curves effect to darken up everything.
16:13 And just place this before the tint effect occurred.
16:18 Actually, I'm going to set it back to normal.
16:23 Um, and see if this is enough.
16:25 Maybe just lowering the value and setting it to normal
16:29 so that we can just keep everything on one adjustment layer.
16:33 And so now we get that nice matrix look.
16:37 If you want, you can give your bullet also some kind of ghost trail effect.
16:41 Um, to do this, you want to duplicate your gun and add an echo effect.
16:48 We can delete all the effects except
16:52 for the echo here and solo this layer for now.
16:58 And just offset it a little bit and increase the number here.
17:02 And then also change it to maximum.
17:04 And make sure this is not too high.
17:08 And just a little bit.
17:11 And we can also decay it so it fades out a little bit.
17:16 So now if we see this together,
17:18 we have a little bit of a trail effect going on behind it.
17:23 This will lower or slow down your render.
17:27 Something like this.
17:28 And we can also add a tint effect here
17:31 to give it more of that black and white effect.
17:34 And also a uh let's go for radial blur.
17:38 CC fast radial blur.
17:39 and then go for standard and just or actually the regular radial blur.
17:47 So I'm going to add radial blur here.
17:53 Radial CC radial blur.
17:55 There we go.
17:56 So there that many radial blurs that in the end we don't know anymore.
18:01 And we're just going to negatively affect it a little bit and move this up.
18:10 And that way it's a little bit more ghostish like.
18:14 And if we see this on the effects, change this to screen or to lighten.
18:19 Let's go for screen or even add if you want to really have an impact.
18:25 Um, I will keep it at screen.
18:28 And just that little bit of ghost effect sells the effect even more.
18:33 Hey, it's me, editor.
18:34 I just want to say that the following section isn't needed for the tutorial.
18:38 In the next few minutes,
18:40 Ignace will quickly go over all of the options in the new artist studio.
18:43 If you don't want to follow along or you have your own recorded footage,
18:45 you can skip to this part in the video.
18:47 Quick reminder that you can download the files generated in this following
18:51 section with the link in the description below totally for free.
18:54 All right, let's continue.
18:55 So if we go to art list studio,
18:57 we can go to our projects right here and you will see
19:00 that it feels like an entire software more than just a AI tool.
19:04 So we can create a new project by clicking here and I'm
19:08 going to call this matrix tutorial and then create this project.
19:13 So this is the interface here.
19:15 We have framing and directing.
19:17 Framing is where we're going to be creating our image
19:21 that we're then going to generate or turn into a video.
19:24 We have a bunch of options that we are going to explore in a second.
19:28 And then right here we have our timeline,
19:30 let's say, where you can do specific shots.
19:32 And then right here we have our preview monitor.
19:35 So it feels like an editing software really.
19:37 So before we get started, right here we can choose which model we want to use.
19:41 I'm going for Nano Banana Pro.
19:44 And then I'm also going to choose 4K and a 16x9 aspect ratio.
19:49 But what you will notice right here is that you have more options.
19:53 You can actually go through all these uh specific camera types.
19:57 So, I'm going for the air Alexa 35
20:00 and I really like the Sigma Cinei Art lenses here.
20:03 So, I'm going to choose that.
20:05 And now you will see that you have all these options for your image generation.
20:09 So, next we can also add images as reference like we always were able to do.
20:15 But what you can now also do is add characters and add locations.
20:19 And the really cool part is that they have an entire
20:22 library with a bunch of characters that you can already use.
20:26 Or maybe you want yourself as a character.
20:28 And that's also completely possible.
20:30 So what I will do is click here and add a character.
20:33 As you can see, I created a character of myself right here.
20:37 So I'm going to create a new character.
20:39 And as you can see right here, we can upload reference images.
20:43 So I took a few photos of me here.
20:46 I'm going to just upload these right here.
20:48 I'm just going to write something here.
20:50 And if you want, you can now enhance your prompt by clicking here.
20:53 And then I'm going to create my character by clicking here.
20:56 All right.
20:57 So, after everything has been generated, you can now go through all these photos
21:01 and pick something that you like the most.
21:03 And honestly, it did a pretty good job.
21:04 This looks a lot like me.
21:06 So, I'm going to click here and create character.
21:08 And I'm going to generate angles.
21:10 So, I'm not going to lose too much time here.
21:13 Once you're satisfied with your character,
21:15 you can always go in and edit specific details to make it even better.
21:20 Um, but I'm going to use this in my project.
21:23 And so now we can choose our character.
21:25 Use in project.
21:28 We can use our location rooftop.
21:32 Use in project.
21:34 And now we can describe.
21:38 And now the next cool thing is that you can choose your angle,
21:42 shot type, lighting, and so much more.
21:44 So I'm going to choose angle eye level.
21:48 Shot type.
21:49 I'm going for a full shot.
21:51 And then lighting.
21:53 I'm going for diffused or natural.
21:55 And I'm going for one image here.
21:58 You can optimize if you want to.
22:02 And let's see.
22:03 Now you can see that it's generating its first version here.
22:09 So generate whatever image you want and you
22:11 can see that you are also stacking up layers.
22:14 So if you always uh you can always go back to your previous versions.
22:18 And just not to lose any more time,
22:20 I will show you how to create this effect on this footage right here,
22:24 which is pretty short,
22:25 but it shows exactly what we need uh and works on every footage the same.
22:29 So, I'm going to drag this into Adobe
22:32 After Effects and drag it into a new composition.
22:35 Then, I'm going to duplicate it and call this roto.
22:38 Make sure that we're working in full resolution
22:40 here and click on the roto brush tool.
22:44 And um we're going to double click here and just make a quick draw
22:51 on our character just so we have the roto if we want it later on.
23:02 So something like that.
23:03 And then preview this by pressing the space bar.
23:07 And if you think this is all right, we can freeze this roto.
23:12 Okay.
23:12 Then go back to my composition.
23:14 And I'm going to use the trackmat to the roto
23:18 and invert it just to remove myself from the background.
23:21 Um, then I'm going to move all the attributes,
23:25 pre-ompose this, call it footage, and I'm going to click on track camera.
23:29 Next, I'm going to create a new solid layer here,
23:32 and I'm going to call this element.
23:35 And for this effect,
23:36 I'm going to be using a plug-in called Element 3D from Video Copilot.
23:40 But don't worry if you don't have it.
23:42 I have exported a GB version for you that you
23:45 can import no matter what in Adobe After Effects.
23:48 I just want to show you how it's done.
23:51 So, I'm going to apply element here to my solid layer.
23:55 I'm going to click on scene setup and I'm going to create a sphere.
24:00 We have the sphere right here.
24:02 And then I'm going to click on the sphere model, go to scale,
24:07 uncheck this, and then for the X I'm going to make it flat.
24:11 Just so we get something like that.
24:13 Click okay.
24:14 And then in group one, I'm going to open particle replicator.
24:20 I'm just going to replicate it quite a bunch.
24:26 Then in particle look, we can choose the size for our particles.
24:34 And on the X scatter, I'm going to scatter it so it becomes very wide.
24:40 And just increase the particle count to match that.
24:44 Make them smaller if you want to.
24:47 And then increase the particle random to 100%.
24:50 And lower the particles if you want to or keep them just like that.
24:59 Then next I'm going back to my footage.
25:02 Click on the 3D camera tracker and we
25:03 can see that now our footage has been tracked.
25:05 I'm going to select a few points here on the floor.
25:09 Right click and set ground plane and origin.
25:12 Then right click create solid and camera.
25:15 Now our element 3D should also be in our position.
25:19 So press P on the keyboard for the tracked solid and set
25:24 the position here for X and Y of element also to zero.
25:28 Go back to our footage and we can enable our roto.
25:32 Um and then duplicate it how many times we need it.
25:36 Click on one create.
25:38 Click on the other one create.
25:41 Keep doing that for all of these.
25:45 and then click on 1 mil and position it however you want in your scene.
25:53 And because we created that ground plane,
25:56 the center should be exactly where this these trails are.
26:02 And just move them back like that.
26:09 Okay.
26:10 And if you preview this, these uh these should
26:15 hang in 3D space and they should look okay.
26:20 And I don't think we need a roto from here.
26:22 So what I will do is at the end of my clip,
26:25 I'm going to press P on the keyboard for all
26:27 these notes and create a key frame for the position.
26:30 And then at the beginning, I'm just going to offset them all in X position.
26:40 And if we're going to preview this, they should animate in.
26:44 So what we can do now is offset a few of these key frames all however we want.
26:57 Okay, that's pretty cool.
26:58 Once you're satisfied with everything,
27:00 we can select all of our layers and then pre-ompose
27:04 this except for the footage and call this bullet trails.
27:10 And that should give you something like that.
27:12 And then create a new adjustment layer and call this displacement.
27:15 And add a displacement map effect to this layer.
27:19 And choose your bullet trails as the layer.
27:23 uncheck this layer and just increase the displacement
27:26 quite a bit and wrap pixels around.
27:30 And now you should see displacement uh coming into my shot here.
27:34 And if you feel like you need more or less displacement,
27:38 you can just play with these settings
27:40 here until you satisfied with what you see.
27:42 If you feel like there is a little bit too much anti-alyzing,
27:47 you can just simply add a fast box blur.
27:50 place this before um before the displacement map.
27:53 Set it to one and that just gives it a little bit of a softer look.
27:59 And uh this would give us this these bullet trail effects.
28:04 Same here.
28:04 You can also import the bullet tips and animate
28:08 these through the through the environment if you would like to.
28:12 And same for this, we can add an adjustment layer.
28:16 Call this grade and add a curves and a tint to give it that matrix look.
28:27 And let's say that one of these bullet trails is going behind the person.
28:47 You can see that it's covering me.
28:53 So then you just use the roto here to cover up that part.
29:04 And like that it appears like it's flying behind me.
29:08 And that's especially visible if it's even more to the front.
29:14 But in this case, it's not really necessary.
29:19 Um, but you can see right here
29:27 with the roto or without now it's appearing behind him.
29:39 All right, so that's it for this video.
29:41 I hope you enjoyed it.
29:42 If you did, give this video a like.
29:43 Also, be sure to subscribe to the channel and hit
29:46 the notification bell to stay notified when I upload new videos.
29:49 Apart from that, I hope you enjoyed this video and if you did,
29:52 maybe you want to continue your After
29:54 Effects journey with this video, for example.
29:56 All right, I'll see you in the next one.
29:59 Until then, create epic videos.
30:00 Bye.